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13 changes: 13 additions & 0 deletions .github/workflows/ci.yml
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Expand Up @@ -89,6 +89,19 @@ jobs:
git lfs install --local
git lfs pull

# Isaac Sim 6.0.1 on nvcr.io requires authenticated pull; anonymous
# access that worked for 6.0.0-dev2 is denied for this tag.
- name: Log in to NGC
env:
NGC_API_KEY: ${{ secrets.NGC_API_KEY }}
run: |
if [ -z "${NGC_API_KEY}" ]; then
echo "NGC_API_KEY secret is empty; cannot pull nvcr.io/nvidia/isaac-sim"
exit 1
fi
# $oauthtoken is the literal NGC username.
echo "${NGC_API_KEY}" | docker login nvcr.io -u '$oauthtoken' --password-stdin

- name: Run E2E tests
run: ./scripts/ci/run_tests.sh

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13 changes: 13 additions & 0 deletions .github/workflows/nightly.yml
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Expand Up @@ -61,6 +61,19 @@ jobs:
git lfs install --local
git lfs pull

# Isaac Sim 6.0.1 on nvcr.io requires authenticated pull; anonymous
# access that worked for 6.0.0-dev2 is denied for this tag.
- name: Log in to NGC
env:
NGC_API_KEY: ${{ secrets.NGC_API_KEY }}
run: |
if [ -z "${NGC_API_KEY}" ]; then
echo "NGC_API_KEY secret is empty; cannot pull nvcr.io/nvidia/isaac-sim"
exit 1
fi
# $oauthtoken is the literal NGC username.
echo "${NGC_API_KEY}" | docker login nvcr.io -u '$oauthtoken' --password-stdin

- name: Run full E2E suite
run: ./scripts/ci/run_tests.sh

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45 changes: 45 additions & 0 deletions CONTRIBUTING.md
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@@ -0,0 +1,45 @@
## Isaac AutoData Contribution Rules

This document describes the rules for contributing to Isaac AutoData


#### Signing Your Work

* We require that all contributors "sign-off" on their commits.
This certifies that the contribution is your original work, or you have rights to submit
it under the same license, or a compatible license.

* Any contribution which contains commits that are not Signed-Off will not be accepted.

* To sign off on a commit you simply use the `--signoff` (or `-s`) option when committing your changes:
```bash
$ git commit -s -m "Add cool feature."
```
This will append the following to your commit message:
```
Signed-off-by: Your Name <your@email.com>
```

* Full text of the DCO:

```
Developer Certificate of Origin Version 1.1

Copyright (C) 2004, 2006 The Linux Foundation and its contributors.

Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
```

```
Developer's Certificate of Origin 1.1

By making a contribution to this project, I certify that:

(a) The contribution was created in whole or in part by me and I have the right to submit it under the open source license indicated in the file; or

(b) The contribution is based upon previous work that, to the best of my knowledge, is covered under an appropriate open source license and I have the right under that license to submit that work with modifications, whether created in whole or in part by me, under the same open source license (unless I am permitted to submit under a different license), as indicated in the file; or

(c) The contribution was provided directly to me by some other person who certified (a), (b) or (c) and I have not modified it.

(d) I understand and agree that this project and the contribution are public and that a record of the contribution (including all personal information I submit with it, including my sign-off) is maintained indefinitely and may be redistributed consistent with this project or the open source license(s) involved.
```
22 changes: 22 additions & 0 deletions CONTRIBUTORS.md
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# Isaac AutoData Developers and Contributors

This is the official list of Isaac AutoData Project developers and contributors.

Guidelines for modifications:

* Please keep the **lists sorted alphabetically**.
* name <github_user and/or email> (optional institution)

## Core Team
* Ansh Gandhi <anshg-NV, anshg@nvidia.com> (NVIDIA)
* Heron Ordonez Guillen <hguillen, hguillen@nvidia.com> (NVIDIA)
* Neel Jawale <njawale42, njawale@nvidia.com> (NVIDIA)
* Peter Du <peter-NV, peterd@nvidia.com> (NVIDIA)
* Stephan Pleines <steple, spleines@nvidia.com> (NVIDIA)
* Tuur Stuyck <TuurStuyck, tstuyck@nvidia.com> (NVIDIA)

## Contributors

* Ashley Chow <ashchow@nvidia.com> (NVIDIA)
* Caelan Garrett <nv-caelan, cgarrett@nvidia.com> (NVIDIA)
* Xinjie Yao <xyao-nv, xyao@nvidia.com> (NVIDIA)
4 changes: 3 additions & 1 deletion LICENSE → LICENSE.md
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@@ -1,3 +1,5 @@
# License {#license}

Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
Expand Down Expand Up @@ -186,7 +188,7 @@
same "printed page" as the copyright notice for easier
identification within third-party archives.

Copyright [yyyy] [name of copyright owner]
Copyright 2026 NVIDIA CORPORATION

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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24 changes: 24 additions & 0 deletions SECURITY.md
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## Security

NVIDIA is dedicated to the security and trust of our software products and services, including all source code repositories managed through our organization.

If you need to report a security issue, please use the appropriate contact points outlined below. **Please do not report security vulnerabilities through GitHub.** If a potential security issue is inadvertently reported via a public issue or pull request, NVIDIA maintainers may limit public discussion and redirect the reporter to the appropriate private disclosure channels.

## Reporting Potential Security Vulnerability in an NVIDIA Product

To report a potential security vulnerability in any NVIDIA product:
- Web: [Security Vulnerability Submission Form](https://www.nvidia.com/object/submit-security-vulnerability.html)
- E-Mail: psirt@nvidia.com
- We encourage you to use the following PGP key for secure email communication: [NVIDIA public PGP Key for communication](https://www.nvidia.com/en-us/security/pgp-key)
- Please include the following information:
- Product/Driver name and version/branch that contains the vulnerability
- Type of vulnerability (code execution, denial of service, buffer overflow, etc.)
- Instructions to reproduce the vulnerability
- Proof-of-concept or exploit code
- Potential impact of the vulnerability, including how an attacker could exploit the vulnerability

While NVIDIA currently does not have a bug bounty program, we do offer acknowledgement when an externally reported security issue is addressed under our coordinated vulnerability disclosure policy. Please visit our [Product Security Incident Response Team (PSIRT)](https://www.nvidia.com/en-us/security/psirt-policies/) policies page for more information.

## NVIDIA Product Security

For all security-related concerns, please visit NVIDIA's Product Security portal at https://www.nvidia.com/en-us/security
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