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Finish EnRu1 documentation#2755

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JordanLongstaff wants to merge 2 commits into
zeldaret:mainfrom
JordanLongstaff:enRu1
Open

Finish EnRu1 documentation#2755
JordanLongstaff wants to merge 2 commits into
zeldaret:mainfrom
JordanLongstaff:enRu1

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@JordanLongstaff
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The last bits of renaming/documentation. Some of it is left over from #2623. There'll need to be some discussion here on what needs to be finalized before merging (esp. roomNum[123]).

}

s32 func_80AED624(EnRu1* this, PlayState* play) {
s32 EnRu1_CheckSittingInWater(EnRu1* this, PlayState* play) {
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this name is the only issue I have with the PR, but I don't have a suggestion

  • from the name you'd expect a bool return corresponding to "is sitting in water" but that's not what the function returns
  • the name doesn't capture killing the actor if roomNum2 != curRoomNum (of which the interpretation is still unclear)

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