An open source re-implementation of Generals : Zero Hour written in C++.
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Updated
Oct 31, 2024 - C++
An open source re-implementation of Generals : Zero Hour written in C++.
Basketball GM (and other ZenGM games) are single-player sports management simulation games, made entirely in client-side JavaScript.
Ultimate trainer for Paralives – infinite money, max needs, freeze aging, unlock all items, and more.
Ultimate trainer for Paralives – infinite money, max needs, freeze aging, unlock all items, and more.
An open source re-implementation of Red Alert written in C++.
🏰 Little town (travian) game w/ RPG mechanics. Playable. WIP
A pixelart game where you have to run without getting caught by evil agents made originally for GGJ2018
Reproduced the popular Facebook game -- Tetris Battle! Also provided openAI environments.
Single player RPG mobile game made with Unity
Death Stranding Director's Cut — Hideo Kojima delivery adventure with expanded missions and PC features.
Improved AI for Planetary Annihilation
Dark Souls III Deluxe Edition — challenging action RPG with Ashes of Ariandel and Ringed City DLC on PC.
Small single player/multiplayer java game, built using Slick2D.
Pong Web Game Single Player is a modern browser-based remake of the classic Pong arcade game. Built with HTML5, CSS3, and JavaScript, it features smooth animations, responsive gameplay, and an AI opponent with adjustable difficulty. Developed by Bocaletto Luca. No installation required.
Remake of MSN Messenger's Solitaire Showdown
Small Unity project showcasing AI responding to changes in the game world
Project was created in 1 week. The goal of the project was to demonstrate proper blueprint structure for a variety of systems. It includes things such as an Inventory/Item System, Interactable System, Point System with Save Game, various World Enemies such as a frogger-style highway with random generation based on settings, and more. Full list o…
Horizon Zero Dawn Complete Edition — open-world action RPG with Frozen Wilds expansion and PC enhancements.
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