Bump to BVV 0.4.1#824
Conversation
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@ekatrukha Thanks for the work on this! I tested your branch and it seems to work fine. Could you please remove the hardcoded path in the BDVExample? Then @skalarproduktraum can merge it. |
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Hello @smlpt adn @skalarproduktraum, I didn't finish it completely. I think it works only with 16-bit inputs now, since it uses only one cache and PBO chain. |
Thank you! There's no big rush on our side, so if its sometime later this month that would also work. |
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Hello @smlpt and @skalarproduktraum, I've added separate caches for 8bit and 16bit multires images. Basically, the logic is very similar to changes in BVV's VolumeRenderer. I've tested this branch on a single 8-bit or 16-bit multires volume, and it seems to work fine.
Cheers, |
This PR adds support for BigVolumeViewer 0.4.1 in scenery.