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Discussion about Visitor pattern #55
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Certainly. You just need to define two traits:
trait Data { fn accept<V: Visitor>(&self, visitor: &mut V) -> V::Result; } trait Visitor { type Result; fn visit_stmt(&mut self, stmt: &Stmt) -> Self::Result; fn visit_name(&mut self, name: &Name) -> Self::Result; fn visit_expr(&mut self, expr: &Expr) -> Self::Result; } impl Data for Stmt { fn accept<V: Visitor>(&self, visitor: &mut V) -> V::Result { visitor.visit_stmt(self) } } impl Data for Name { fn accept<V: Visitor>(&self, visitor: &mut V) -> V::Result { visitor.visit_name(self) } } impl Data for Expr { fn accept<V: Visitor>(&self, visitor: &mut V) -> V::Result { visitor.visit_expr(self) } } impl Visitor for Interpreter { fn visit_stmt(&mut self, stmt: &Stmt) -> Self::Result { unimplemented!() } fn visit_name(&mut self, name: &Name) -> Self::Result { unimplemented!() } fn visit_expr(&mut self, expr: &Expr) -> Self::Result { unimplemented!() } }
Serde uses visitors in this way to decouple serialization/deserialization from the data format.
Reacted by Chris Wong, Sam Symons, Zack, TaoHaicheng, David Wittwer, Eric Mink, Michail Denchev, James McMurray and MatthiasFollow up question. With specialization you implement the visitor pattern similar to this:
#![feature(specialization)] pub trait Visitor<T> { fn visit(&mut self, t:&T); } pub trait Visitable: Sized { fn accept<T>(&self, t: &mut T) where T: Visitor<Self> { t.visit(self); } } struct Expr; impl Visitable for Expr {} struct Term; impl Visitable for Term {} struct Vis; impl <T> Visitor<T> for Vis where T: Visitable{ default fn visit(&mut self, _: &T) { unimplemented!(); } } impl Visitor<Expr> for Vis { fn visit(&mut self, _: &Expr) { println!("Visiting an Expression"); } } impl Visitor<Term> for Vis { fn visit(&mut self, _: &Term) { println!("Visiting a Term"); } } fn main() { let mut v = Vis; Expr.accept(&mut v); Term.accept(&mut v); }What are the thoughts on doing something like this vs creating a
visit_*for each method that is needed?Reacted by Krisztián Szűcs, hasezoey, Eric Mink, Michail Denchev and MatthiasThat's clever! In fact, if you don't need a default
visitimplementation, you don't even need specialization: you can remove theimpl<T> Visitor<T> for Visand it will work so long asVisitor<X>is implemented for each visitableX.What's particular about that technique, as opposed to traditional visitors, is that an external crate could add a new
Visitabletype (let's call itX) and could implementVisitor<X>for a new or an existing visitor (you can't do something like that on existing types with interfaces in Java or .NET) or just fall back to the default, if it's present.Another interesting fact is that if you control the value to be visited and you provide your own visitor, then you only need to implement the
Visitor<X>traits you actually use.A disadvantage of that technique is that it's harder to make a trait object for a
Visitorthat supports all visitable types: you'll have to define a new trait that has eachVisitor<X>as a supertrait. For example:pub trait Visitor2 where Self: Visitor<Expr>, Self: Visitor<Term>, { } impl<T> Visitor2 for T where T: Visitor<Expr>, T: Visitor<Term>, { }Then the bound
T: ?Sizedneeds to be added toVisitable::acceptfor the trait object to be accepted.Reacted by Peter Glotfelty, Alan Chen, Eric Mink, Hayden and lateefAn issue with using generics here is that you can't invoke
Visitable::acceptin adyn Visitable, so the dispatch is only dynamic in one argument (theVisitor). With the namedvisit_xyz()methods, you can start with adyn Visitableand adyn Visitor, as inlet vs: &[&dyn Visitor] = &[&V0, &V1]; let ds: &[&dyn Data] = &[&Stmt, &Name, &Expr]; for d in ds { for v in vs { d.accept(*v); } }
One can easily add new visitors, but adding new data requires adding methods to the
Visitortrait. This is essentially the same situation as usingenum Data {Stmt, Name, Expr}, albeit different syntax.I'm not aware of a safe way to do dynamic multiple dispatch that is extensible in both arguments. This comment by Graydon Hoare (and the whole post above) offers some insight into the design decision: https://graydon2.dreamwidth.org/189377.html?thread=627649#cmt627649
Note that Julia inherits a CLOS-style object model with fully extensible multimethods.Reacted by barsan-md, Jeriel Baptista Verissimo and Aiyan Jiang- changed the title
[-]Visitor pattern: can it be properly implemented in Rust?[/-][+]Add Visitor pattern[/+]on Dec 31, 2020 - addedC-additionCategory: Adding new content, something that didn't exist in the repository beforeCategory: Adding new content, something that didn't exist in the repository before
on Dec 31, 2020 Following my comment on HN it would be great to specify use cases when the visitor pattern should be used. Most of the time, pattern matching should be good enough and is more idiomatic Rust.
Changed the title of the issue because visitor pattern exists here
- addedC-needs discussionArea: Something that is not clear to everyone if it fixes something/adds valuable contentArea: Something that is not clear to everyone if it fixes something/adds valuable contentA-patternArea: Content about PatternsArea: Content about Patternsand removedC-additionCategory: Adding new content, something that didn't exist in the repository beforeCategory: Adding new content, something that didn't exist in the repository before
on Jan 21, 2021 - addedM-move-to-discussionsMeta: Label for converting issues to discussionsMeta: Label for converting issues to discussionsand removedC-needs discussionArea: Something that is not clear to everyone if it fixes something/adds valuable contentArea: Something that is not clear to everyone if it fixes something/adds valuable contentA-patternArea: Content about PatternsArea: Content about Patterns
on Feb 22, 2021 - locked and limited conversation to collaborators
on Feb 22, 2021
Maybe there is something I'm missing because the lack of Rust syntax/concepts understanding (I'm still learning, sorry) but the goal of the Visitor pattern is not only to "allow multiple different algorithms to be written over the same data". The main reason when visitor pattern is used is to allow dynamic double dispatch. Say you have a pair of abstract Visitor and Data and you don't know at compile time what the actual type of Data and Visitor is, you can just say data.accept(visitor) and let the magic happen.
Just look at https://en.wikipedia.org/wiki/Visitor_pattern#C.2B.2B_example
This is perfectly doable in any OO language.
Refering to the example, how can I have a
let d : Data = some of(Stmt, Name, Expr, ...);
let v : Visitor = some of(Interpreter, ...);
and say d.accept(v) without doing match on types anywhere.
Can this be done in Rust?