Update BA Utilities to v2.1.2#13345
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Added new features for the food counter overlay
Added healer code tracking to the food-fed function. Updated the display name to BA Healer Utilities. Added optional NPC tagging nomenclature usage.
Added better parsing for healer codes, true tile highlighting option, and right-click menu options for Penance Healer NPCs.
Added better parsing for healer codes, true tile highlighting option, and right-click menu options for Penance Healer NPCs.
Completely overhauled the healer code system, added food tracking color code system, updated healer tagging logic to consider index ID sequence.
Completely overhauled the healer code system, added food tracking color code system, updated healer tagging logic to consider index ID sequence.
Completely overhauled the healer code system, added food tracking color code system, updated healer tagging logic to consider index ID sequence.
Update BA Healer Utilities with several healer-code, menu, and side-panel improvements. Changes include: * Added right-click menu healer code display, allowing the current healer code/count to appear alongside healer menu entries. * Added a Healer Food Only option that filters poisoned-food use entries so only Penance Healer targets remain clickable while healer food is selected. * Added healer dispenser menu helpers: * Highlight the currently called dispenser food. * Remove the Take-Vial option. * Move Take-Meat closer to the other healer food options. * Improved healer side-panel preset handling. * Improved run preset storage/export/import behavior so presets reference wave codes more cleanly. * Added support for resetting edited built-in wave codes back to their default values. * Added side-panel test coverage for healer code manager behavior. * Updated README documentation for the new dispenser options and recent healer utility features.
Added function to disable most features when you're not in the Healer role. Added option to instantly hide dead NPCs (skip death animation, similar to Entity Hider), including Penance Healers and/or Penance Healers/Fighters/Rangers.
add healer TTK tracking/display backed by isolated poison/health calculation classes add food panel styles for rows, columns, and code-only display update panel code display, call rows, death timing, and unspawned/dead coloring update built-in Regular wave 8 code from 1/2(27) to 2(27) update default food count to count-up (more in line with what codes look like, plus Count Down does nothing for default installation where codes are not used) fixed a bug with healer labeling
Bug fixed issue runelite#15 - food fed applied to wrong healer occasionally. No major changes.
I forgot to update the metadata from the last update.
BA Utilities reorg, Party Sync support, shared healer state, attacker spawn overlay, healer TTK rework, and config panel cleanup
Made a metadata booboo on the plugin renaming.
2.1.0 Added Wave Overview and Recent Runs in side panel Reworked TTK calculations to use precise food tracking when possible, but switch to HP-ratio-estimate mode when necessary Added healer inventory counts
Added Wave Overview and Recent Runs in side panel Reworked TTK calculations to use precise food tracking when possible, but switch to HP-ratio-estimate mode when necessary Added healer inventory counts
Bug fixes for: Horizontal alignment of Attacker cave overlay Time-based Healer label naming Restored vertical alignment config option for displaying codes on Healers
Fixes a few issues with the way healer labels and codes are displayed on the NPCs. Fixes horizontal alignment issues over attacker caves.
Added a new side-panel tab for Tile Markers. Added a tile marker editor for creating, editing, importing, and exporting marker sets. Added built-in tile marker sets and defender wave strategies/presets. Supports per-wave selections by role context Allows wave selections to use either a full strategy or a direct tile marker set. Adds strategy preview UI with notes and map preview. Adds runtime tile marker overlay for active wave/role markers.
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Added a new side-panel tab for Tile Markers.
Added a tile marker editor for creating, editing, importing, and exporting marker sets.
Added built-in tile marker sets and defender wave strategies/presets.
Supports per-wave selections by role context
Allows wave selections to use either a full strategy or a direct tile marker set.
Adds strategy preview UI with notes and map preview.
Adds runtime tile marker overlay for active wave/role markers.