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- Status: Open.#780 In gurkenlabs/litiengine;
- Status: Open.#449 In gurkenlabs/litiengine;
- Status: Open.#437 In gurkenlabs/litiengine;
Implement support for tileset collision
tmxour specification of the Tiled map format.our specification of the Tiled map format.Status: Open.#335 In gurkenlabs/litiengine;- Status: Open.#331 In gurkenlabs/litiengine;
Support Tilesets Type: Collection of Images
tmxour specification of the Tiled map format.our specification of the Tiled map format.Status: Open.#269 In gurkenlabs/litiengine;Implement a way of pausing the game
MAJORThis label is intended to distinguish major features from all the others.This label is intended to distinguish major features from all the others.Status: Open.#267 In gurkenlabs/litiengine;- Status: Open.#244 In gurkenlabs/litiengine;
Implement parallax scrolling
MAJORThis label is intended to distinguish major features from all the others.This label is intended to distinguish major features from all the others.tmxour specification of the Tiled map format.our specification of the Tiled map format.Status: Open.#238 In gurkenlabs/litiengine;- Status: Open.#112 In gurkenlabs/litiengine;
- Status: Open.#71 In gurkenlabs/litiengine;
Clean up GuiComponents
MAJORThis label is intended to distinguish major features from all the others.This label is intended to distinguish major features from all the others.Status: Open.#31 In gurkenlabs/litiengine;