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4 changes: 2 additions & 2 deletions docs/Filament.md.html
Original file line number Diff line number Diff line change
Expand Up @@ -2362,8 +2362,8 @@
float Fc = F_Schlick(0.04, 1.0, clearCoat_NoV) * clearCoat;
// base layer attenuation for energy compensation
iblDiffuse *= 1.0 - Fc;
iblSpecular *= sq(1.0 - Fc);
iblSpecular += specularIBL(r, clearCoatPerceptualRoughness) * Fc;
iblSpecular *= 1.0 - Fc;
iblSpecular += evaluateSpecularIBL(r, clearCoatPerceptualRoughness) * Fc;
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[Listing [clearCoatIBL]: GLSL implementation of the clear coat specular lobe for image-based lighting]

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