fix(ts): apply the declared blosc shuffle mode when writing chunks - #633
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📝 WalkthroughWalkthroughThe PR updates build and test tooling, adds Zarr v3 Blosc shuffle normalization, and extends codec workers to browser, Deno, and Node runtimes. It adds tests for import rewriting, Blosc behavior, worker I/O, concurrency, shutdown, and channel-chunked statistics. ChangesCodec workers and Blosc support
Estimated code review effort: 4 (Complex) | ~60 minutes Merge Risk: 🟡 Moderate · up to The change leaves duplicate Pixi task declarations in ts/pixi.toml, making the task configuration invalid and preventing project test commands from running until corrected; merge should wait for this localized fix. Sequence Diagram(s)sequenceDiagram
participant WorkerPool
participant CodecWorker as omero_codec_worker
participant Zarrita as Zarrita registry
participant Fizarrita as fizarrita
participant Runtime as Browser/Deno or Node
WorkerPool->>CodecWorker: Send codec or decode_and_stats request
CodecWorker->>Zarrita: Normalize Blosc shuffle configuration
CodecWorker->>Fizarrita: Handle standard codec message
CodecWorker->>Runtime: Post data, statistics, or error
Poem
🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing Touches 💡 1📝 Generate docstrings 💡
🧪 Generate unit tests (beta)
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Pull request overview
Fixes a Zarr v3 Blosc shuffle mismatch in the TypeScript implementation by normalizing the spec-compliant string shuffle modes ("shuffle" | "noshuffle" | "bitshuffle") to the integer constants expected by zarrita’s numcodecs-backed Blosc encoder—while keeping the on-disk metadata spec-compliant—so written chunk frames match the declared shuffle mode.
Changes:
- Add
bloscShuffleToInt()/defaultBloscShuffle()and a registry patchinstallBloscShuffleNormalization()to ensure writes apply the declared Blosc shuffle mode. - Wire the patched codec worker into
zarrGet/zarrSet, and install the registry patch both on the main thread and inside the worker (including the dual-registry Deno case). - Harden npm build tooling: fix
npm:import rewriting (including subpaths), guard build execution withimport.meta.main, and inline the codec worker URL for browser bundles; add regression tests.
Reviewed changes
Copilot reviewed 10 out of 11 changed files in this pull request and generated 1 comment.
Show a summary per file
| File | Description |
|---|---|
| ts/src/utils/codecs.ts | Adds shuffle normalization helpers and dtype-based default shuffle selection for Blosc configs. |
| ts/src/utils/blosc_registry.ts | Introduces an idempotent registry wrapper to convert string shuffle modes to numcodecs ints at codec construction time. |
| ts/src/utils/worker_pool.ts | Uses the project’s codec worker URL for get/set workers and patches the main-thread registry for fallback paths. |
| ts/src/workers/omero_codec_worker.ts | Installs the Blosc shuffle normalization inside the worker, patching both zarrita registry instances under Deno. |
| ts/test/codecs_test.ts | Adds unit tests for string↔int shuffle normalization and dtype-based default shuffle selection. |
| ts/test/blosc_registry_test.ts | Adds focused tests for registry wrapping behavior (idempotency, non-mutation, absent shuffle, sync loaders, etc.). |
| ts/test/blosc_shuffle_test.ts | Adds end-to-end regression tests asserting written Blosc frame headers match declared shuffle modes and round-trip correctly. |
| ts/scripts/build_npm.ts | Exports rewriteImports, fixes npm specifier rewriting to preserve subpaths, and guards the build under import.meta.main. |
| ts/test/build_npm_test.ts | Adds tests pinning rewriteImports behavior across supported specifier forms. |
| ts/scripts/inline_worker.ts | Extends worker inlining to also inline the codec worker URL used by worker_pool in browser bundles. |
| ts/deno.lock | Adds the npm zarrita resolution used for the worker-side dual-registry patch under Deno. |
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Actionable comments posted: 4
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⚠️ Outside diff range comments (1)
ts/src/utils/compute_omero.ts (1)
484-493: 🚀 Performance & Scalability | 🟠 Major | ⚡ Quick winTasks that need no worker cannot express an empty slot.
WorkerPoolTasktypes its returnedworkerfield as non-null, so both of these main-thread-only tasks must work around the type. The two sites chose opposite workarounds, and only one of them avoids spawning a thread that does nothing. Widening the return type to{ worker: WorkerLike | null; result: T }in@fideus-labs/worker-poolremoves the workaround at both sites.
ts/src/utils/compute_omero.ts#L484-L493: stop callingcreateOmeroWorker()on a cache hit; returnworkerSlot ?? (null as unknown as WorkerLike)so a fully cached run spawns no workers.ts/src/utils/worker_pool.ts#L302-L317: keep the empty-slot behavior, and replace thenull as unknown as WorkerLikecast onceWorkerPoolTaskaccepts a nullable worker.🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/src/utils/compute_omero.ts` around lines 484 - 493, The worker-pool task result must allow a nullable worker so cached, main-thread-only tasks do not spawn unnecessary workers. In ts/src/utils/compute_omero.ts:484-493, update the cache-hit task to return workerSlot or a nullable empty slot without calling createOmeroWorker(); in ts/src/utils/worker_pool.ts:302-317, update WorkerPoolTask’s worker type to WorkerLike | null and remove the null cast while preserving the existing empty-slot behavior.
🧹 Nitpick comments (7)
ts/src/workers/omero_codec_worker.ts (2)
275-287: 🩺 Stability & Availability | 🔵 Trivial | ⚡ Quick winThe web branch does not verify it runs inside a worker scope.
Deno defines
selfon the main thread as well as in workers. If this module is imported on Deno's main thread,workerScopeis defined, the listener attaches to the main global, and no message ever arrives. Callers then wait forever.The Node branch guards against exactly this at lines 294-299 and throws, and
ts/test/node/worker_pool.test.mjslines 284-299 asserts that behavior. The web branch has no equivalent check, so the guarantee holds under Node but not under Deno.Narrowing the test to a real worker scope restores the symmetry:
♻️ Proposed guard
-const workerScope = (globalThis as { self?: unknown }).self as - | WorkerScope - | undefined; +// `self` alone is not sufficient: Deno defines it on the main thread too. +// Require an actual dedicated-worker scope so a main-thread import fails +// fast instead of attaching a listener that never fires. +const inWorkerScope = typeof self !== "undefined" && + typeof (globalThis as { DedicatedWorkerGlobalScope?: unknown }) + .DedicatedWorkerGlobalScope !== "undefined" && + self instanceof + (globalThis as unknown as { + DedicatedWorkerGlobalScope: new () => unknown; + }).DedicatedWorkerGlobalScope; + +const workerScope = inWorkerScope + ? (self as unknown as WorkerScope) + : undefined;🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/src/workers/omero_codec_worker.ts` around lines 275 - 287, Update the web worker initialization around workerScope and the message listener to verify that the module is running in a real worker scope, not merely that globalThis.self exists. Reuse the same failure behavior and error contract as the Node branch’s guard, and only attach the message listener after this validation succeeds.
39-45: 🗄️ Data Integrity & Integration | 🔵 Trivial | ⚡ Quick winCentralize the npm
zarritaversionThe import map and worker currently use
^0.6.1. Movenpm:zarrita@^0.6.1to a named import-map entry, such aszarrita-npm, and import that entry here. Keep it synchronized with thezarritaentry to prevent separate registries when either version changes.🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/src/workers/omero_codec_worker.ts` around lines 39 - 45, Centralize the npm Zarrita version by adding a named import-map entry such as zarrita-npm pointing to npm:zarrita@^0.6.1, synchronized with the existing zarrita entry. Update the npmRegistry import used by handleCodecMessage to reference that named entry instead of embedding the version directly, preserving the dual-registry patch behavior.ts/src/utils/blosc_registry.ts (1)
53-73: 📐 Maintainability & Code Quality | 🔵 Trivial | 💤 Low valueThe idempotency guard tracks the registry, not the entry.
patchedrecords the registry object. If any other module replaces thebloscentry after installation, the wrapper is discarded and a laterinstallBloscShuffleNormalizationcall returns early because the registry is already marked. Encoding then silently reverts to the unnormalized path.
ts/src/workers/omero_codec_worker.tsinstalls onto two registries andts/src/utils/worker_pool.tsinstalls onto a third at module load, so install order relative to other registry writers matters. Tagging the wrapper itself is more robust:♻️ Optional: mark the wrapper instead of the registry
-/** Registries already patched, so repeated installs do not re-wrap. */ -const patched = new WeakSet<CodecRegistry>(); +/** Marks a loader this module installed, so repeated installs do not re-wrap. */ +const PATCHED = Symbol("bloscShuffleNormalized");- if (patched.has(registry)) return; - const loadBlosc = registry.get("blosc"); if (!loadBlosc) return; - - patched.add(registry); + if ((loadBlosc as Record<symbol, unknown>)[PATCHED]) return;Then set the marker on the replacement loader before
registry.set.🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/src/utils/blosc_registry.ts` around lines 53 - 73, Update installBloscShuffleNormalization to make idempotency depend on the installed blosc loader rather than the CodecRegistry. Mark the wrapper function before passing it to registry.set, and skip installation only when registry.get("blosc") is already that marked wrapper; if another module replaces the entry, wrap the replacement again.ts/src/utils/codecs.ts (1)
93-95: 🚀 Performance & Scalability | 🔵 Trivial | 💤 Low valueConsider an explicit dtype check before choosing
"noshuffle".
typeSizeForDtypereturns1for any dtype it does not know (sizes[dtype] ?? 1). An unrecognized dtype string therefore selects"noshuffle"andtypesize: 1, even when the elements are wider than one byte. That silently reduces compression instead of surfacing the unknown dtype.If you prefer to keep the permissive fallback, this is fine as-is. An alternative is to make the unknown case explicit so the two concerns are separable.
♻️ Optional: distinguish unknown dtypes
export function defaultBloscShuffle(dataType: string): BloscShuffle { - return typeSizeForDtype(dataType) > 1 ? "shuffle" : "noshuffle"; + // Unknown dtypes fall back to a typesize of 1; prefer shuffle for them + // rather than assuming a single-byte element. + return isKnownDtype(dataType) && typeSizeForDtype(dataType) === 1 + ? "noshuffle" + : "shuffle"; }🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/src/utils/codecs.ts` around lines 93 - 95, Make defaultBloscShuffle explicitly distinguish recognized dtypes from unknown dtype strings before selecting "noshuffle"; do not let typeSizeForDtype’s fallback value of 1 silently classify an unrecognized dtype as a one-byte type. Preserve the existing shuffle selection for recognized types wider than one byte, and surface or otherwise explicitly handle unknown dtypes according to the project’s established behavior.ts/test/node/worker_pool.test.mjs (1)
123-142: 📐 Maintainability & Code Quality | 🔵 Trivial | ⚡ Quick winAdd Node coverage for the
decode_and_statsworker path.These suites exercise
zarrSetandzarrGet, which use fizarrita's own dispatcher. They do not reachWorkerDispatcherints/src/utils/omero_worker_rpc.ts, and they do not reachhandleDecodeAndStatsints/src/workers/omero_codec_worker.ts.That leaves the
computeOmeroFromNgffImagepath unverified under Node, which is where the browser-versus-Node message-shape difference would surface. See the related comment onts/src/utils/omero_worker_rpc.tslines 63-79.A single test that computes omero statistics from a small blosc-compressed array under Node would close the gap.
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/test/node/worker_pool.test.mjs` around lines 123 - 142, Add a Node test alongside the existing worker-accelerated IO test that directly exercises computeOmeroFromNgffImage, using a small blosc-compressed array and asserting the returned Omero statistics. Ensure the test reaches WorkerDispatcher and handleDecodeAndStats rather than only zarrSet/zarrGet, covering the Node message shape used by the decode_and_stats worker path.ts/test/codecs_test.ts (1)
211-225: 📐 Maintainability & Code Quality | 🔵 Trivial | 💤 Low valueConsider asserting
shufflein the existing consistency test.The consistency test at lines 231-249 compares
cname,clevel, andtypesizebetweendefaultCodecsandcodecFromName("blosc:zstd", ...), but notshuffle. Both now deriveshufflefromdefaultBloscShuffle, so adding it there would catch a future divergence between the two constructors.♻️ Optional: extend the consistency assertions
assertEquals( dflt[1].configuration.typesize, fromName[1].configuration.typesize, ); + assertEquals( + dflt[1].configuration.shuffle, + fromName[1].configuration.shuffle, + );🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/test/codecs_test.ts` around lines 211 - 225, Extend the existing consistency test comparing defaultCodecs and codecFromName("blosc:zstd", ...) to also assert that their configuration.shuffle values match, alongside cname, clevel, and typesize. Reuse the existing test structure and preserve the current constructor-specific assertions.ts/src/utils/worker_pool.ts (1)
302-317: 📐 Maintainability & Code Quality | 🔵 Trivial | ⚡ Quick winMake the no-worker state part of
WorkerPoolTask
@fideus-labs/worker-pool@2.0.0supportsnullslots, but its return type still requires a non-nullWorkerLike. Widen the return type toWorkerLike | null, returnworkerdirectly here, and returnworkerSlotin the cache-hit branch instead of creating an unused worker.🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@ts/src/utils/worker_pool.ts` around lines 302 - 317, Update WorkerPoolTask’s worker field type to WorkerLike | null, then simplify the write-pool task callback to return worker directly instead of casting null. In the cache-hit branch, return workerSlot directly as well, avoiding creation of an unused worker while preserving null-slot recycling.
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@ts/scripts/build_npm.ts`:
- Around line 63-65: Update the npm replacement logic in the build script so it
targets only module specifiers in static imports, exports, and dynamic import()
expressions, not arbitrary quoted strings; preserve the existing package/path
rewriting behavior and add a regression test proving a non-import string
containing an npm: value remains unchanged.
In `@ts/src/workers/omero_codec_worker.ts`:
- Around line 196-230: Update handleMessage’s catch response to use a distinct
fallback response type when ERROR_RESPONSE_TYPE[msg.type] has no mapping,
replacing the misleading "init_ok" fallback. Preserve the existing mapped
response types and error propagation for known WorkerMessage types.
- Around line 162-175: Update the per-channel processing in the worker and
computeStatsFromDecodedChunk to iterate only over the decoded channel extent
from shape[cIndex], not msg.nChannels; pass the chunk’s absolute channel offset
to extraction and align each partial accumulator with that offset before
mergeAccumulators so channel chunks merge into their correct full-array
positions.
In `@ts/test/blosc_shuffle_test.ts`:
- Line 25: Update the test suite using zarrGet and zarrSet to register an
afterAll teardown that calls terminateWorkerPool, ensuring the shared codec
worker pool is terminated after all tests; if concurrent pool usage triggers
resource-sanitization failures, disable sanitizeResources for the affected
tests.
---
Outside diff comments:
In `@ts/src/utils/compute_omero.ts`:
- Around line 484-493: The worker-pool task result must allow a nullable worker
so cached, main-thread-only tasks do not spawn unnecessary workers. In
ts/src/utils/compute_omero.ts:484-493, update the cache-hit task to return
workerSlot or a nullable empty slot without calling createOmeroWorker(); in
ts/src/utils/worker_pool.ts:302-317, update WorkerPoolTask’s worker type to
WorkerLike | null and remove the null cast while preserving the existing
empty-slot behavior.
---
Nitpick comments:
In `@ts/src/utils/blosc_registry.ts`:
- Around line 53-73: Update installBloscShuffleNormalization to make idempotency
depend on the installed blosc loader rather than the CodecRegistry. Mark the
wrapper function before passing it to registry.set, and skip installation only
when registry.get("blosc") is already that marked wrapper; if another module
replaces the entry, wrap the replacement again.
In `@ts/src/utils/codecs.ts`:
- Around line 93-95: Make defaultBloscShuffle explicitly distinguish recognized
dtypes from unknown dtype strings before selecting "noshuffle"; do not let
typeSizeForDtype’s fallback value of 1 silently classify an unrecognized dtype
as a one-byte type. Preserve the existing shuffle selection for recognized types
wider than one byte, and surface or otherwise explicitly handle unknown dtypes
according to the project’s established behavior.
In `@ts/src/utils/worker_pool.ts`:
- Around line 302-317: Update WorkerPoolTask’s worker field type to WorkerLike |
null, then simplify the write-pool task callback to return worker directly
instead of casting null. In the cache-hit branch, return workerSlot directly as
well, avoiding creation of an unused worker while preserving null-slot
recycling.
In `@ts/src/workers/omero_codec_worker.ts`:
- Around line 275-287: Update the web worker initialization around workerScope
and the message listener to verify that the module is running in a real worker
scope, not merely that globalThis.self exists. Reuse the same failure behavior
and error contract as the Node branch’s guard, and only attach the message
listener after this validation succeeds.
- Around line 39-45: Centralize the npm Zarrita version by adding a named
import-map entry such as zarrita-npm pointing to npm:zarrita@^0.6.1,
synchronized with the existing zarrita entry. Update the npmRegistry import used
by handleCodecMessage to reference that named entry instead of embedding the
version directly, preserving the dual-registry patch behavior.
In `@ts/test/codecs_test.ts`:
- Around line 211-225: Extend the existing consistency test comparing
defaultCodecs and codecFromName("blosc:zstd", ...) to also assert that their
configuration.shuffle values match, alongside cname, clevel, and typesize. Reuse
the existing test structure and preserve the current constructor-specific
assertions.
In `@ts/test/node/worker_pool.test.mjs`:
- Around line 123-142: Add a Node test alongside the existing worker-accelerated
IO test that directly exercises computeOmeroFromNgffImage, using a small
blosc-compressed array and asserting the returned Omero statistics. Ensure the
test reaches WorkerDispatcher and handleDecodeAndStats rather than only
zarrSet/zarrGet, covering the Node message shape used by the decode_and_stats
worker path.
🪄 Autofix
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
ℹ️ Review info
⚙️ Run configuration
Configuration used: Organization UI
Review profile: CHILL
Plan: Pro
Run ID: 322a50d8-74a1-4575-87d4-1b030f5a0994
⛔ Files ignored due to path filters (1)
ts/deno.lockis excluded by!**/*.lock
📒 Files selected for processing (14)
ts/deno.jsonts/scripts/build_npm.tsts/scripts/inline_worker.tsts/src/utils/blosc_registry.tsts/src/utils/codecs.tsts/src/utils/compute_omero.tsts/src/utils/omero_worker_rpc.tsts/src/utils/worker_pool.tsts/src/workers/omero_codec_worker.tsts/test/blosc_registry_test.tsts/test/blosc_shuffle_test.tsts/test/build_npm_test.tsts/test/codecs_test.tsts/test/node/worker_pool.test.mjs
Address PR #633 review findings. Per-channel OMERO statistics were computed by iterating the full channel count over each decoded chunk. When `c` is chunked, a chunk covers only `chunkShape[cIndex]` channels, so the loop read past the decoded data — yielding `undefined`, which `updateAccumulator` counted because `Number.isNaN(undefined)` is false — and every chunk's channels were merged into positions starting at zero. On a 3-channel array chunked one channel per chunk, channel 0 came back with the whole array's range and channels 1 and 2 came back null. The defect predates this branch; it reproduces identically at 9560e29. Iterate only the decoded channel extent and place each accumulator at its absolute channel index, derived from the chunk coordinate. The same correction applies to the cached and missing-chunk paths. The full-array main-thread fallback was already correct, since it never sees a partial channel extent. Also from the review: - `BLOSC_SHUFFLE_INT` was a plain object, so `bloscShuffleToInt("toString")` resolved off `Object.prototype` and returned a function rather than falling back to 0, violating the declared return type. Give the table a null prototype. - `rewriteImports` rewrote any quoted string starting with `npm:`, so a label or error message would be corrupted during the npm build. Restrict it to module-specifier positions. - The codec worker's web branch tested only for `self`, which Deno also defines on the main thread. Importing the module there attached the listener to the main global and every caller waited forever. Test for a callable `self.postMessage`, which only a real worker scope has. - An unmapped request type reported failures as `init_ok`, which the dispatcher could route onto an unrelated pending request. Use a distinct `worker_error` type. - A cache hit spawned a worker purely to satisfy the non-null `worker` field, so a fully cached run started a pool of threads that never received a message. Hand the empty slot back instead. Declined: adding `terminateWorkerPool()` teardown to the Deno suite. The codec pool is a module singleton shared across test files, and the suite already exits cleanly, so tearing it down mid-run risks cross-file interference for no observed benefit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Review follow-up: the two findings posted outside the diffBoth were real. Fixed in b0573f0. 1. Cache-hit tasks spawned a worker to satisfy the non-null Confirmed. On the suggestion to widen 2. The web branch did not verify it runs inside a worker scope Confirmed, and this was a regression I introduced in this PR. The original check Measured what actually distinguishes the two scopes under Deno:
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Actionable comments posted: 1
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@ts/scripts/build_npm.ts`:
- Around line 63-74: Replace the regex-based replacement in the npm rewriting
flow with a TypeScript-aware scanner or parser that identifies only import
declarations, export declarations, and dynamic import() literal specifier
ranges. Update the relevant build function around NPM_SPECIFIER to rewrite those
ranges while leaving comments and ordinary string literals unchanged, and add
regression cases covering commented imports and quoted prose.
🪄 Autofix
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
ℹ️ Review info
⚙️ Run configuration
Configuration used: Organization UI
Review profile: CHILL
Plan: Pro
Run ID: d899b070-2826-4d9d-9bd5-466dc90ec947
⛔ Files ignored due to path filters (1)
ts/deno.lockis excluded by!**/*.lock
📒 Files selected for processing (9)
ts/deno.jsonts/scripts/build_npm.tsts/src/utils/codecs.tsts/src/utils/compute_omero.tsts/src/utils/omero_worker_rpc.tsts/src/workers/omero_codec_worker.tsts/test/build_npm_test.tsts/test/codecs_test.tsts/test/omero_channel_chunking_test.ts
🚧 Files skipped from review as they are similar to previous changes (6)
- ts/deno.json
- ts/src/utils/omero_worker_rpc.ts
- ts/test/codecs_test.ts
- ts/test/build_npm_test.ts
- ts/src/workers/omero_codec_worker.ts
- ts/src/utils/codecs.ts
Address PR #633 review findings. Per-channel OMERO statistics were computed by iterating the full channel count over each decoded chunk. When `c` is chunked, a chunk covers only `chunkShape[cIndex]` channels, so the loop read past the decoded data — yielding `undefined`, which `updateAccumulator` counted because `Number.isNaN(undefined)` is false — and every chunk's channels were merged into positions starting at zero. On a 3-channel array chunked one channel per chunk, channel 0 came back with the whole array's range and channels 1 and 2 came back null. The defect predates this branch; it reproduces identically at 9560e29. Iterate only the decoded channel extent and place each accumulator at its absolute channel index, derived from the chunk coordinate. The same correction applies to the cached and missing-chunk paths. The full-array main-thread fallback was already correct, since it never sees a partial channel extent. Also from the review: - `BLOSC_SHUFFLE_INT` was a plain object, so `bloscShuffleToInt("toString")` resolved off `Object.prototype` and returned a function rather than falling back to 0, violating the declared return type. Give the table a null prototype. - `rewriteImports` rewrote any quoted string starting with `npm:`, so a label or error message would be corrupted during the npm build. Restrict it to module-specifier positions. - The codec worker's web branch tested only for `self`, which Deno also defines on the main thread. Importing the module there attached the listener to the main global and every caller waited forever. Test for a callable `self.postMessage`, which only a real worker scope has. - An unmapped request type reported failures as `init_ok`, which the dispatcher could route onto an unrelated pending request. Use a distinct `worker_error` type. - A cache hit spawned a worker purely to satisfy the non-null `worker` field, so a fully cached run started a pool of threads that never received a message. Hand the empty slot back instead. Declined: adding `terminateWorkerPool()` teardown to the Deno suite. The codec pool is a module singleton shared across test files, and the suite already exits cleanly, so tearing it down mid-run risks cross-file interference for no observed benefit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Zarr v3 declares the blosc `shuffle` mode as a string ("noshuffle" /
"shuffle" / "bitshuffle"), but zarrita resolves the `blosc` codec to the
numcodecs binding, whose `fromConfig()` expects the Zarr v2 integer. The
string slipped through numcodecs' `shuffle < -1 || shuffle > 2` range
check — comparing a string to a number is always false — and reached the
WASM encoder, which coerced it to 0. ngff-zarr therefore advertised
shuffle in zarr.json while writing unshuffled chunks.
Add `bloscShuffleToInt()` and a codec-registry patch,
`installBloscShuffleNormalization()`, that hands numcodecs the integer
form while the store keeps the spec-compliant string. The patch must be
installed wherever chunks are encoded: fizarrita rebuilds the codec
pipeline inside a Web Worker with its own module graph, so patching only
the main-thread registry has no effect on writes. `zarrGet`/`zarrSet` now
point fizarrita at this project's own codec worker, which already
implements the full protocol for OMERO statistics; the main-thread
registry is patched too for the paths that fall back to zarrita's
in-process pipeline. Under Deno the worker patches both zarrita
instances, since fizarrita resolves npm:zarrita while this package
imports jsr:@zarrita/zarrita.
Reuse omero_codec_worker rather than adding a worker that delegates to
fizarrita's: fizarrita declares `sideEffects: false`, so esbuild
tree-shakes a bare side-effect import of its codec worker, leaving the
bundled worker with no message handler.
Default to "noshuffle" for single-byte data types. numcodecs hardcodes a
blosc typesize of 4 regardless of the declared typesize, so shuffling a
1-byte type interleaves four unrelated elements and inflates output by
7-71% on the uint8 test images. Byte shuffle is also meaningless within a
1-byte element. Measured on MR-head.nrrd: int16 -10.1%, int32 -22.7%,
float32 -5.5%.
Also inline the codec worker into worker_pool for the browser bundle,
and preserve package subpaths when the npm build strips `npm:`
specifiers (`npm:pkg@1.2.3/sub` previously collapsed to `pkg`).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
@fideus-labs/worker-pool 2.0 and fizarrita 2.0 add a `node:worker_threads` adapter behind the browser `Worker` interface, so pooled codec work is no longer browser-only. Plain Node has no global `Worker`, and every `zarrGet`/`zarrSet` call previously died there with "Worker is not defined". Upgrade both dependencies to ^2.0.0 and adopt the new `WorkerLike` interface: `WorkerPoolTask` now hands tasks a `WorkerLike | null` rather than a DOM `Worker`, so the task callbacks in `worker_pool.ts` and `compute_omero.ts` and the OMERO RPC dispatcher in `omero_worker_rpc.ts` are typed against the interface instead of the DOM global. Rewrite the codec worker to run under both a browser worker scope and a Node worker thread. Standard codec messages (init, decode, decode_into, encode) now delegate to fizarrita's exported `handleCodecMessage`, which owns the pipeline cache and the edge-chunk correction, leaving this worker responsible only for `decode_and_stats` and the blosc shuffle registry patch. That drops roughly 250 lines of duplicated protocol. `decode_and_stats` reuses the shared `decode` path and reinterprets the returned buffer using the data type recorded from `init`, so there is one pipeline cache rather than two. Runtime selection tests `self` before `isNodeRuntime()`: Deno sets `process.versions.node` for npm compatibility, so the Node check is true there as well and the opposite order would send Deno workers down the `parentPort` path they cannot use. `createOmeroWorker` mirrors fizarrita's `createDefaultWorker` — a literal `new Worker(new URL(...))` on the browser branch so bundlers and `inline_worker.ts` still recognise it, and a variable specifier on the Node branch so browser bundlers leave it alone. Raise the inlined worker bundle target to es2022: the Node branch awaits a dynamic `node:worker_threads` import, and es2020 has no top-level await. Module workers support it wherever module workers exist at all. Add `test/node/worker_pool.test.mjs` and a `test:node` task covering round-trips across every element width, edge chunks, partial selections, concurrent reads, the blosc shuffle modes reaching the Node worker, the main-thread guard, and the documented requirement that `terminateWorkerPool()` lets the process exit. All nine fail if the worker's Node branch is removed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Address PR #633 review findings. Per-channel OMERO statistics were computed by iterating the full channel count over each decoded chunk. When `c` is chunked, a chunk covers only `chunkShape[cIndex]` channels, so the loop read past the decoded data — yielding `undefined`, which `updateAccumulator` counted because `Number.isNaN(undefined)` is false — and every chunk's channels were merged into positions starting at zero. On a 3-channel array chunked one channel per chunk, channel 0 came back with the whole array's range and channels 1 and 2 came back null. The defect predates this branch; it reproduces identically at 9560e29. Iterate only the decoded channel extent and place each accumulator at its absolute channel index, derived from the chunk coordinate. The same correction applies to the cached and missing-chunk paths. The full-array main-thread fallback was already correct, since it never sees a partial channel extent. Also from the review: - `BLOSC_SHUFFLE_INT` was a plain object, so `bloscShuffleToInt("toString")` resolved off `Object.prototype` and returned a function rather than falling back to 0, violating the declared return type. Give the table a null prototype. - `rewriteImports` rewrote any quoted string starting with `npm:`, so a label or error message would be corrupted during the npm build. Restrict it to module-specifier positions. - The codec worker's web branch tested only for `self`, which Deno also defines on the main thread. Importing the module there attached the listener to the main global and every caller waited forever. Test for a callable `self.postMessage`, which only a real worker scope has. - An unmapped request type reported failures as `init_ok`, which the dispatcher could route onto an unrelated pending request. Use a distinct `worker_error` type. - A cache hit spawned a worker purely to satisfy the non-null `worker` field, so a fully cached run started a pool of threads that never received a message. Hand the empty slot back instead. Declined: adding `terminateWorkerPool()` teardown to the Deno suite. The codec pool is a module singleton shared across test files, and the suite already exits cleanly, so tearing it down mid-run risks cross-file interference for no observed benefit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
itk-wasm 1.0.0-b.200 was published without its `dist/` directory, so esbuild could not resolve the bare `itk-wasm` specifier and the browser bundle failed with eight "Could not resolve" errors. The range was `^1.0.0-b.196`, which a fresh `npm install` in the npm staging directory resolved to the broken b.200. b.201 restores `dist/` (363 files, including `dist/index.js`), so raise the floor past b.200 in both the Deno import map and the generated npm package.json, and refresh the lockfile. Floors matter beyond skipping the bad release: `@itk-wasm/downsample` declares `itk-wasm@^1.0.0-b.200`, which our old `^1.0.0-b.196` could not satisfy with a single version, so npm installed a second nested copy under it. Both ranges are satisfied by b.201, so the install now dedupes to one hoisted copy. `deno task build:bundle` completes with no unresolved imports and no manual intervention. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The previous pattern anchored on `from`/`import` immediately before the
string, which is not enough: those keywords also occur inside comments and
inside other string literals. Both cases were reachable —
// import "npm:pkg@1.0.0" -> // import "pkg"
const t = 'from "npm:pkg@1.0.0"' -> const t = 'from "pkg"'
— and would silently corrupt the generated npm sources. That matters here
in particular: several source comments discuss `npm:` versus `jsr:`
resolution, so quoting a specifier in one is a realistic thing to write.
Replace the pattern with a small lexer that tracks line comments, block
comments, and string literals, and rewrites a literal only when the code
immediately before it is `from`, a bare side-effect `import`, or
`import(`. Comments and unrelated literals are copied through untouched.
This is deliberately a lexer rather than a TypeScript AST: the rule only
ever inspects the token immediately preceding a string literal, so a
parser dependency in the build would buy nothing here. No source file
contains a regex literal holding a quote character, which is the one
construct that would need real parsing to disambiguate.
Dropping the dynamically constructed `new RegExp` also clears the
ReDoS lint warning that flagged it.
Regression tests cover commented-out imports (line and block), a
specifier nested inside a string literal, and a whole-file shape where a
JSDoc block mentioning specifiers sits beside a real import.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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Inline comments:
In `@ts/scripts/build_npm.ts`:
- Around line 82-99: Update the comment-skipping branches in the source
transformation logic to preserve module-specifier context by appending
whitespace to code instead of clearing it. Ensure declarations such as import
comments and from comments still match isSpecifierPosition, and add regression
coverage for comments between import or from and the module specifier.
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ts/deno.jsonts/scripts/build_npm.tsts/test/build_npm_test.ts
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- ts/deno.json
The scanner cleared its lookbehind when skipping a comment, so a comment
between the keyword and the specifier hid the specifier position:
import /* c */ "npm:pkg@1.0.0"; // left unrewritten
import x from /* c */ "npm:zarrita"; // left unrewritten
await import(/* c */ "npm:zarrita"); // left unrewritten
An `npm:` specifier surviving into the npm build is not resolvable by
Node, so this fails loudly at import time rather than corrupting output
silently. No source file has that shape today, but it is ordinary
formatting and nothing prevents it.
Comments are whitespace to the JS grammar, so record a placeholder space
instead of clearing. Only the space is recorded, never the comment's own
text, so a comment ending in `import` still cannot capture the literal
after it — covered by its own test alongside the four positive cases.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
CI failed on every OS with:
TS2307 Cannot find module '.../ts/npm/esm/utils/worker_pool.js'
at test/node/worker_pool.test.mjs:31:8
`test/node/worker_pool.test.mjs` imports the built package out of `npm/`,
which is a build artifact and is not in the repository. Two runners of the
Deno suite still collected it: `scripts/build.ts` (`pixi run build`, the
"Build TypeScript package" step, which runs *before* `pixi run build-npm`
creates `npm/`) and the `test` task in `pixi.toml`. Only the `test` task
in `deno.json` had been updated, and CI drives the pixi tasks, so the
exclusion never took effect there.
Add `test/node/` to the ignore list in both, with a comment at the
`build.ts` call site explaining the ordering constraint.
Also give pixi a `test-node` task delegating to the deno.json one, and run
it from `test-all` between the Deno and browser legs. Without that the
Node worker tests were not exercised by CI at all — they only ran locally.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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minimal, and validate.
Inline comments:
In `@ts/pixi.toml`:
- Line 46: Remove the duplicate [tasks.test-node] and [tasks.test-all] table
headers in the Pixi task configuration, retaining exactly one declaration of
each so the file parses successfully.
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Problem
defaultCodecs()correctly emits the Zarr v3 string formshuffle: "shuffle", but zarrita resolves theblosccodec to the numcodecs binding, whosefromConfig()expects the Zarr v2 integer (0/1/2/-1). The string slips through numcodecs'shuffle < -1 || shuffle > 2range check — a string compared to a number is alwaysfalse— so the invalid value reaches the WASM encoder, which coerces it to 0.The result: ngff-zarr advertised shuffle in
zarr.jsonwhile writing unshuffled chunks. Not a correctness bug (blosc frames are self-describing, so readers still decode fine), but files were larger than intended and the metadata disagreed with the frame.Fix
Added
bloscShuffleToInt()(ts/src/utils/codecs.ts) and a codec-registry patch,installBloscShuffleNormalization()(ts/src/utils/blosc_registry.ts), which hands numcodecs the integer form while the store keeps the spec-compliant string. Decoding is unaffected either way.Where the patch has to live
Patching zarrita's main-thread
registryhas zero effect on writes — measured: 0 wrapper invocations. fizarrita'ssetWorkerre-readszarr.jsonper call and rebuilds the codec pipeline inside a Web Worker, which has its own module graph. So:zarrGet/zarrSetnow passworkerUrlpointing at this project's own codec worker, which installs the patch worker-side.npm:zarrita, while this package importsjsr:@zarrita/zarrita. Separate modules, separate registries. In the npm build they collapse to one and the idempotency guard makes the second call a no-op.Why reuse
omero_codec_workerinstead of a thin delegating workerfizarrita declares
sideEffects: false, so esbuild tree-shakes a bareimport "@fideus-labs/fizarrita/codec-worker"— the bundled worker ends up with no message handler. (That module also has no exports to anchor the import, and its top-levelawaitfails the ES2020 bundle target.)omero_codec_workeralready implements the full codec protocol and is already inlined byscripts/inline_worker.ts, so reusing it also avoids a second ~1.4 MB inlined blob.noshuffledefault for single-byte typesnumcodecs hardcodes a blosc
typesizeof 4 regardless of the declaredtypesize— verified across uint8/uint16/float32/float64. Shuffling a 1-byte type therefore interleaves four unrelated elements and measurably hurts compression. Byte shuffle is also meaningless within a 1-byte element, sodefaultBloscShuffle()writes"noshuffle"there.Had shuffle been enabled for uint8, output would have grown: cthead1 +14.1%, LIDC2 +19.2%, bat-cochlea +71.3%.
Note
This also means the frame's
typesize=4will keep disagreeing with a declared 1, 2, or 8. It is harmless — decoders ignore the declared mode — but it cannot be closed from this repo.Measured impact
Per-dtype,
MR-head.nrrdrecast (shuffle vs. noshuffle):noshuffleEnd-to-end through
toNgffZarr:MR-head.nrrd6,427,534 → 5,747,029 bytes (−10.6%),brain_two_components.nrrd−38.2%, uint8 inputs unchanged.Drive-by fixes
scripts/build_npm.ts— thenpm:stripping regex dropped package subpaths:npm:@scope/pkg@1.2.3/subcollapsed to@scope/pkg. Latent (not triggered by current source) but it would silently ship a build importing the wrong module. Now preserved and pinned by tests.scripts/inline_worker.ts— inlines the codec worker intoworker_poolas well ascompute_omerofor the self-contained browser bundle.scripts/build_npm.ts— the top-level build process is now guarded byimport.meta.main, sorewriteImportscan be imported by tests without triggering a full build.Tests
41 new tests across three files:
test/blosc_shuffle_test.ts— parses the blosc frame header back out and asserts the written flags match the declared mode, per dtype; that each of the three string modes produces distinct bytes (before the fix all three were byte-identical); that integer configs still work; and round-trip fidelity.test/blosc_registry_test.ts— the installer directly: string→int conversion, integer passthrough, absent shuffle left absent, caller's config not mutated, idempotency, no-op without abloscentry, other codecs untouched, sync loaders, lazy loading, entry-property preservation.test/build_npm_test.ts— pins every specifier formrewriteImportshandles, including the subpath case above.The regression tests were confirmed non-vacuous by reverting the wiring, which fails 4 of them.
Verification
deno check,deno lint(112 files),deno fmt --checkclean."shuffle", frame"shuffle".Note for reviewers
The npm build's worker path is broken in plain Node — there is no global
Worker, sozarrSetthrows. This is pre-existing (fizarrita's default worker fails identically) and nothing exercises it; fixing it means addingworker_threadssupport, which belongs in a separate change.🤖 Generated with Claude Code
Summary by CodeRabbit
New Features
Bug Fixes
Tests