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Fray's End: Replace generic NPC with Arun#2277

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manuq merged 1 commit into
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wjt/fray-s-end-replace-generic-npc-with-arun
Jun 3, 2026
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Fray's End: Replace generic NPC with Arun#2277
manuq merged 1 commit into
mainfrom
wjt/fray-s-end-replace-generic-npc-with-arun

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@wjt wjt commented Jun 2, 2026

Fray's End: Replace generic NPC with Arun

We previously had a generic Tiny Swords NPC at the bottom island, where
StoryWeaver first appears when they first get to Fray's End.

Now that StoryWeaver gets there from the tutorial, it makes more sense
for it to be the same recognisable NPC as in the tutorial. Replace it,
and add some dialogue that branches based on whether the player is on a
quest and, if so, if it's the tutorial.

Resolves #2186

We previously had a generic Tiny Swords NPC at the bottom island, where
StoryWeaver first appears when they first get to Fray's End.

Now that StoryWeaver gets there from the tutorial, it makes more sense
for it to be the same recognisable NPC as in the tutorial. Replace it,
and add some dialogue that branches based on whether the player is on a
quest and, if so, if it's the tutorial.

Resolves #2186
@wjt wjt requested a review from a team as a code owner June 2, 2026 19:29
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github-actions Bot commented Jun 2, 2026

Play this branch at https://play.threadbare.game/branches/endlessm/wjt/fray-s-end-replace-generic-npc-with-arun/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

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This is a great idea!

@manuq manuq merged commit b9a1f01 into main Jun 3, 2026
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@manuq manuq deleted the wjt/fray-s-end-replace-generic-npc-with-arun branch June 3, 2026 13:53
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Add closing scene with Arun at Fray's End after tutorial quest

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