Version Packages#2022
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This PR was opened by the Changesets release GitHub action. When you're ready to do a release, you can merge this and the packages will be published to npm automatically. If you're not ready to do a release yet, that's fine, whenever you add more changesets to main, this PR will be updated.
Releases
@dnd-kit/abstract@0.4.1
Patch Changes
@dnd-kit/collision@0.4.1
Patch Changes
@dnd-kit/dom@0.4.1
Patch Changes
#2020
00fd955Thanks @namgi2386! - Fix DragOverlay flickering after dropUpdated dependencies []:
@dnd-kit/geometry@0.4.1
Patch Changes
@dnd-kit/helpers@0.4.1
Patch Changes
@dnd-kit/react@0.4.1
Patch Changes
#2021
de5a0f4Thanks @lixiaoyan! - FixeduseDraggableanduseSortablereassigning the underlying entity'ssensorson every render whensensorswas passed as an inline array. Thesensorsprop is now compared withdeepEqual(matching the existing behavior ofmodifiers,plugins, andDragDropProvider), preventing unnecessary mutations to the plugin registry that could disrupt in-progress sensor activation.Updated dependencies [
00fd955]:@dnd-kit/solid@0.4.1
Patch Changes
#2031
33ce050Thanks @clauderic! - FixedDragDropProviderevaluating itschildrenJSX twice on initial mount in@dnd-kit/solid. The provider now stripschildrenfrom the props it forwards toDragDropManager, preventing the manager constructor's spread ({...input}) from invoking Solid'schildrengetter and synthesizing an orphan component subtree whose reactive scope was never disposed.Updated dependencies [
00fd955]:@dnd-kit/svelte@0.4.1
Patch Changes
00fd955]:@dnd-kit/vue@0.4.1
Patch Changes
00fd955]:@dnd-kit/state@0.4.1