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17 changes: 17 additions & 0 deletions HUD/GetMenuTriggerEventDetails.md
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---
ns: HUD
aliases: ["_GET_PAUSE_MENU_SELECTION", "0x36C1451A88A09630"]
---
## GET_MENU_TRIGGER_EVENT_DETAILS

```c
// 0x36C1451A88A09630 0x8543AAC8
void GET_MENU_TRIGGER_EVENT_DETAILS(cs_type(AnyPtr) int* screenId, cs_type(AnyPtr) int* selectedItemUniqueId);
```

Make sure that only one script uses this function, and once [`HAS_MENU_TRIGGER_EVENT_OCCURRED`](#_0xF284AC67940C6812) returns true in a frame.

## Parameters
* **screenId**: Screen ID of where this event occurred. See [`PAUSE_MENUCEPTION_GO_DEEPER`](#_0x77F16B447824DA6C) for a full list.
* **selectedItemUniqueId**: Menu item unique ID of where this event occurred.

15 changes: 0 additions & 15 deletions HUD/GetPauseMenuSelection.md

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16 changes: 16 additions & 0 deletions HUD/HasMenuTriggerEventOccurred.md
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---
ns: HUD
aliases: ["0xF284AC67940C6812"]
---
## HAS_MENU_TRIGGER_EVENT_OCCURRED

```c
// 0xF284AC67940C6812 0x7D95AFFF
cs_type(Any) BOOL HAS_MENU_TRIGGER_EVENT_OCCURRED();
```

Make sure to use [`GET_MENU_TRIGGER_EVENT_DETAILS`](#_0x36C1451A88A09630) when this returns true to get information and details about the event.

## Return value
Returns if a pause menu "trigger" event is active this frame. Can only be used by one script at a time.
"Trigger" events are mostly activated when you focus on a menu, or change columns.
12 changes: 0 additions & 12 deletions HUD/N_0xf284ac67940c6812.md

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