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Segmentation fault when running 2d_gizmos example #8144
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorC-ExamplesAn addition or correction to our examplesAn addition or correction to our examplesP-CrashA sudden unexpected crashA sudden unexpected crash
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Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorC-ExamplesAn addition or correction to our examplesAn addition or correction to our examplesP-CrashA sudden unexpected crashA sudden unexpected crash
Bevy version
lastest main(caa6622).
[Optional] Relevant system information
AdapterInfo { name: "Apple M1", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
SystemInfo { os: "MacOS 13.0 ", kernel: "22.1.0", cpu: "Apple M1", core_count: "8", memory: "16.0 GiB" }
What you did
cargo run --example 2d_gizmosWhat went wrong
segmentation fault

P.S.
3d_gizmosexample works fine.