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Render point and spot light shadow maps only once, regardless of the number of cameras. #21387

Render point and spot light shadow maps only once, regardless of the number of cameras.

Render point and spot light shadow maps only once, regardless of the number of cameras. #21387

Triggered via pull request April 9, 2026 01:28
Status Success
Total duration 9m 13s
Artifacts 2

example-run.yml

on: pull_request
run-examples-linux-vulkan
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run-examples-linux-vulkan
run-examples-macos-metal
9m 10s
run-examples-macos-metal
run-examples-on-windows-dx12
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run-examples-on-windows-dx12
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Name Size Digest
example-traces-macos
167 MB
sha256:f84d7b0802d990b07812643be2422470e20aa44c7456895e589d52066cca46a0
screenshots-macos
2.57 MB
sha256:91879aed8c9d27639ebe657e0ed69ca0a049274f7f03098ce07a9127b4707491