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FIX: Re-inject player loop hook after user-driven loop reset (UUM-140343)#2419

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FIX: Re-inject player loop hook after user-driven loop reset (UUM-140343)#2419
LeoUnity wants to merge 4 commits into
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fix/uum-140343-playerloop-reset

FIX: Re-inject InputSystem player loop hook after user-driven loop reset

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Codecov GitHub.com / codecov/patch succeeded May 12, 2026 in 0s

91.37% of diff hit (target 78.13%)

View this Pull Request on Codecov

91.37% of diff hit (target 78.13%)

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Check warning on line 182 in Packages/com.unity.inputsystem/InputSystem/Runtime/NativeInputRuntime.cs

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Packages/com.unity.inputsystem/InputSystem/Runtime/NativeInputRuntime.cs#L182

Added line #L182 was not covered by tests

Check warning on line 145 in Packages/com.unity.inputsystem/Tests/IntegrationTests/IntegrationTests.cs

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Packages/com.unity.inputsystem/Tests/IntegrationTests/IntegrationTests.cs#L145

Added line #L145 was not covered by tests

Check warning on line 148 in Packages/com.unity.inputsystem/Tests/IntegrationTests/IntegrationTests.cs

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Packages/com.unity.inputsystem/Tests/IntegrationTests/IntegrationTests.cs#L148

Added line #L148 was not covered by tests

Check warning on line 154 in Packages/com.unity.inputsystem/Tests/IntegrationTests/IntegrationTests.cs

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Packages/com.unity.inputsystem/Tests/IntegrationTests/IntegrationTests.cs#L153-L154

Added lines #L153 - L154 were not covered by tests