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TiagoGoddard/README.md

I'm Tiago Goddard, Hello!

I'm a Site Reliability Engineer but I've worked previously as a Software Architect and a Tech Manager. I also have a deep background in Software Development. I specialize in designing and operating cloud-native platforms, specifically Kubernetes-based infrastructure on AWS and GCP.

Lately, I've been merging my passion for infrastructure with game development. I am currently focused on Game Server Orchestration with Agones and building the Kodejo ecosystem—a suite of tools for game backends, anti-cheat, and digital well-being.

  • 🔭 Currently working on: Cloud infrastructure, platform engineering, and the Kodejo game backend platform.
  • 🌱 Learning: Distributed systems patterns for low-latency gaming and observability in game server clusters.
  • 🎮 Hobbies: When I'm not coding, you can find me in EVE Online, Torn, or tinkering with Godot.
  • 💬 Ask me about: Kubernetes, Go, PHP, Software Architecture, or building reliable game tools.

🛠️ Languages & Tools

Category Tools
Backend Go PHP Node.js Python C#.NET C++
Infrastructure Kubernetes Docker Helm Terraform
Observability Prometheus Fluentd
Gamedev Godot Agones

📊 GitHub Stats

Tiago's GitHub stats

Important

Most of my professional and personal work prior to March 2026 was hosted on a private GitLab instance. I am currently in the process of migrating and open-sourcing my latest projects and architectural experiments here on GitHub.


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