Repository navigation
Add creativeNoClipNoProjectileImpact - #286
Conversation
|
@jcw780 is attempting to deploy a commit to the Fallen_Breath's projects Team on Vercel. A member of the Team first needs to authorize it. |
|
imo the rule is not needed. Just make it always on. It's hacking carpet (a mod) to refine a feature that should have been there, not modifying vanilla Minecraft Using
Also please use |
I wanted to be able to toggle it in case someone for some reason used that old behavior
Correct me if I'm wrong, but wouldn't those proposed fixes cause Lithium's projectile collisions optimizations to always fail? |
|
Older versions should be supported now. |
it won't. Actually your old implemetaion would cause Lithium's projectile collisions optimizations to always fail, since it overriden the |
Changing callers of You would have to modify Unless I'm mistaking something, the override only applies to players - which won't be optimized by Lithium anyway i.e. always fall under |
any source for this? |
|
That's just a |
|
Requested changes applied. |
|
Requested changes also include "imo the rule is not needed. Just make it always on. It's hacking carpet (a mod) to refine a feature that should have been there, not modifying vanilla Minecraft" |
c47e610 to
d456bc8
Compare
Add rule: CreativeNoClipNoProjectileImpact
Disables projectiles hitting creative noclipping players
Note: