Skip to content

Heavy Stunned enemies should be considered Stunned#2359

Open
moxaj wants to merge 1 commit into
PathOfBuildingCommunity:devfrom
moxaj:heavy-stun-implies-stun
Open

Heavy Stunned enemies should be considered Stunned#2359
moxaj wants to merge 1 commit into
PathOfBuildingCommunity:devfrom
moxaj:heavy-stun-implies-stun

Conversation

@moxaj

@moxaj moxaj commented Jul 8, 2026

Copy link
Copy Markdown
Contributor

Description of the problem being solved:

If an enemy is heavy stunned, they should also be considered stunned (duh).

Steps taken to verify a working solution:

  • Add these custom configurations:
Damage with hits is lucky against heavy stunned enemies
+25% to critical damage bonus against stunned enemies
  • Add Arc
  • Tick Is the enemy Heavy stunned?
  • Verify that the crit multi of Arc is 225%.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant