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6 changes: 6 additions & 0 deletions ui/raidboss/data/07-dt/eureka/occult_crescent_north_horn.ts
Original file line number Diff line number Diff line change
Expand Up @@ -189,31 +189,37 @@ const triggerSet: TriggerSet<Data> = {
},
{
'locale': 'de',
'missingTranslations': true,
'replaceSync': {},
'replaceText': {},
},
{
'locale': 'fr',
'missingTranslations': true,
'replaceSync': {},
'replaceText': {},
},
{
'locale': 'ja',
'missingTranslations': true,
'replaceSync': {},
'replaceText': {},
},
{
'locale': 'cn',
'missingTranslations': true,
'replaceSync': {},
'replaceText': {},
},
{
'locale': 'tc',
'missingTranslations': true,
'replaceSync': {},
'replaceText': {},
},
{
'locale': 'ko',
'missingTranslations': true,
'replaceSync': {},
'replaceText': {},
},
Expand Down
282 changes: 282 additions & 0 deletions ui/raidboss/data/07-dt/eureka/occult_crescent_north_horn.txt
Original file line number Diff line number Diff line change
Expand Up @@ -13,3 +13,285 @@ hideall "--sync--"
# Unlike with Bozja, you do not teleport into critical encounters from afar.
# Instead players must run to the encounter spot. This makes the "entry"
# into the critical encounter happen much later.

### A Beast Unleashed
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
1000.0 "--sync--" ActorControl { command: "80000014", data0: "3C0" } window 100000,0
1100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Accept No Imitators
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
2000.0 "--sync--" ActorControl { command: "80000014", data0: "3CB" } window 100000,0
2100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Ahead of the Competition
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
3000.0 "--sync--" ActorControl { command: "80000014", data0: "3BC" } window 100000,0
3100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Appalling Behavior
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
4000.0 "--sync--" ActorControl { command: "80000014", data0: "3BA" } window 100000,0
4100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Cursed Resurgence
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
5000.0 "--sync--" ActorControl { command: "80000014", data0: "3B9" } window 100000,0
5100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Dark Artistry
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
6000.0 "--sync--" ActorControl { command: "80000014", data0: "3A8" } window 100000,0
6100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Double Trouble
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
7000.0 "--sync--" ActorControl { command: "80000014", data0: "398" } window 100000,0
7100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Familiar Tactics
# -ii C6A3 BBA9 B9AB B9AF B9B1 B9B2 B9AE
# -p B9B8:8119.7
# -it "Elm Gigas"
# IGNORED ABILITIES
# C6A3 --sync--: Boss autos
# BBA9 Ancient Aero III: damage
# B9AB Unbowed Spirit: spinning disk casts, this causes timing issues if tracked
# B9AF Inspirited Crosswinds: damage
# B9B1 Inspirited Hurricane: damage
# B9B2 Inspirited Hurricane: damage
# B9AE Inspirited Cyclone: damage
#
# ALL ENCOUNTER ABILITIES
# B9AA Unbowed Spirit
# B9AB Unbowed Spirit: spinning disk casts, this causes timing issues if tracked
# B9AC Inspirited Cyclone
# B9AD Inspirited Crosswinds
# B9AE Inspirited Cyclone: damage
# B9AF Inspirited Crosswinds: damage
# B9B0 Inspirited Hurricane: Boss will go to middle, turn and face south
# B9B1 Inspirited Hurricane: damage
# B9B2 Inspirited Hurricane: damage
# B9B4 Ancient Aero: Line AOEs, each set is 10 casts, 0.5s apart
# B9B5 Spinning Sweep: Boss will go to middle, turn and face random player
# B9B6 Inspirited Impact: Boss will go to middle, turn and face south
# B9B7 Inspirited Impact
# B9B8 Ancient Aero III
# BBA9 Ancient Aero III: damage
# C6A3 --sync--: Boss autos
8000.0 "--sync--" ActorControl { command: "80000014", data0: "390" } window 100000,0
8011.0 "--targetable--"
8100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3
8116.2 "--sync--" StartsUsing { id: "B9B8", source: "Elm Gigas" } window 120,5
8119.7 "Ancient Aero III" Ability { id: "B9B8", source: "Elm Gigas" }

# Tutorial - Random Discs
8127.4 "Unbowed Spirit (castbar)" Ability { id: "B9AA", source: "Elm Gigas" }
8127.4 "--random discs--"
8130.5 "Unbowed Spirit" duration 10.9 #Ability { id: "B9AB", source: "Elm Gigas" }
8140.5 "--middle--" StartsUsing { id: "B9B5", source: "Elm Gigas" } window 5,5
8146.5 "Spinning Sweep" Ability { id: "B9B5", source: "Elm Gigas" }
8154.7 "Inspirited Crosswinds" Ability { id: "B9AD", source: "Elm Gigas" }
8162.7 "Ancient Aero III" Ability { id: "B9B8", source: "Elm Gigas" }
8168.7 "--middle--" StartsUsing { id: "B9B6", source: "Elm Gigas" } window 5,5
8171.7 "Inspirited Impact (castbar)" Ability { id: "B9B6", source: "Elm Gigas" }
8183.7 "Inspirited Impact 1" #Ability { id: "B9B7", source: "Elm Gigas" }
8186.1 "Inspirited Impact 2" #Ability { id: "B9B7", source: "Elm Gigas" }
8188.5 "Inspirited Impact 3" #Ability { id: "B9B7", source: "Elm Gigas" }
8190.8 "Inspirited Impact 4" #Ability { id: "B9B7", source: "Elm Gigas" }

# Quadrant Discs + Ancient Aero
8194.5 "--middle--" StartsUsing { id: "B9B0", source: "Elm Gigas" } window 5,5
8198.8 "Inspirited Hurricane" Ability { id: "B9B0", source: "Elm Gigas" }
8198.8 "--quadrant discs--"
8203.0 "Unbowed Spirit" duration 13.1 #Ability { id: "B9AB", source: "Elm Gigas" }
8205.2 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8213.5 "Spinning Sweep" Ability { id: "B9B5", source: "Elm Gigas" }
8217.3 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8223.0 "Spinning Sweep" Ability { id: "B9B5", source: "Elm Gigas" }
8233.2 "Inspirited Cyclone" Ability { id: "B9AC", source: "Elm Gigas" }
8241.2 "Ancient Aero III" Ability { id: "B9B8", source: "Elm Gigas" }
8249.5 "--middle--" StartsUsing { id: "B9B6", source: "Elm Gigas" } window 5,5
8252.5 "Inspirited Impact (castbar)" Ability { id: "B9B6", source: "Elm Gigas" }
8264.5 "Inspirited Impact 1" #Ability { id: "B9B7", source: "Elm Gigas" }
8266.9 "Inspirited Impact 2" #Ability { id: "B9B7", source: "Elm Gigas" }
8269.2 "Inspirited Impact 3" #Ability { id: "B9B7", source: "Elm Gigas" }
8271.6 "Inspirited Impact 4" #Ability { id: "B9B7", source: "Elm Gigas" }

# Random Discs + Ancient Aero
8275.8 "Unbowed Spirit (castbar)" Ability { id: "B9AA", source: "Elm Gigas" }
8275.8 "--random discs--"
8278.9 "Unbowed Spirit" duration 11.7 #Ability { id: "B9AB", source: "Elm Gigas" }
8281.2 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8292.5 "--middle--" StartsUsing { id: "B9B5", source: "Elm Gigas" } window 5,5
8293.2 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8298.5 "Spinning Sweep" Ability { id: "B9B5", source: "Elm Gigas" }
8306.6 "Inspirited Crosswinds" Ability { id: "B9AD", source: "Elm Gigas" }
8314.6 "Ancient Aero III" Ability { id: "B9B8", source: "Elm Gigas" }

# Loop Begins
# Quadrant Discs + Ancient Aero
8323.4 label "oc-familiar-tactics-loop"
8327.7 "Inspirited Hurricane" Ability { id: "B9B0", source: "Elm Gigas" }
8327.7 "--quadrant discs--"
8331.9 "Unbowed Spirit" duration 12.9 #Ability { id: "B9AB", source: "Elm Gigas" }
8334.1 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8342.1 "Spinning Sweep" Ability { id: "B9B5", source: "Elm Gigas" }
8346.1 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8351.5 "Spinning Sweep" Ability { id: "B9B5", source: "Elm Gigas" }
8361.8 "Inspirited Cyclone" Ability { id: "B9AC", source: "Elm Gigas" }
8369.8 "Ancient Aero III" Ability { id: "B9B8", source: "Elm Gigas" }
8376.8 "--middle--" StartsUsing { id: "B9B6", source: "Elm Gigas" } window 5,5
8379.8 "Inspirited Impact (castbar)" Ability { id: "B9B6", source: "Elm Gigas" }
8391.8 "Inspirited Impact 1" #Ability { id: "B9B7", source: "Elm Gigas" }
8394.2 "Inspirited Impact 2" #Ability { id: "B9B7", source: "Elm Gigas" }
8396.6 "Inspirited Impact 3" #Ability { id: "B9B7", source: "Elm Gigas" }
8399.0 "Inspirited Impact 4" #Ability { id: "B9B7", source: "Elm Gigas" }

# Random Discs + Ancient Aero
8403.2 "Unbowed Spirit (castbar)" Ability { id: "B9AA", source: "Elm Gigas" }
8403.2 "--random discs--"
8406.3 "Unbowed Spirit" duration 13.5 #Ability { id: "B9AB", source: "Elm Gigas" }
8408.6 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8420.2 "--middle--" StartsUsing { id: "B9B5", source: "Elm Gigas" } window 5,5
8420.6 "Ancient Aero x10" duration 9 #Ability { id: "B9B4", source: "Elm Gigas" }
8426.2 "Spinning Sweep" Ability { id: "B9B5", source: "Elm Gigas" }
8434.3 "Inspirited Crosswinds" Ability { id: "B9AD", source: "Elm Gigas" }
8442.3 "Ancient Aero III" Ability { id: "B9B8", source: "Elm Gigas" }

# Loop
8451.7 "--middle--" StartsUsing { id: "B9B0", source: "Elm Gigas" } window 5,5 forcejump "oc-familiar-tactics-loop"


### Forbidden Folios
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
9000.0 "--sync--" ActorControl { command: "80000014", data0: "39A" } window 100000,0
9100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Imbalanced Diet
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
10000.0 "--sync--" ActorControl { command: "80000014", data0: "3BF" } window 100000,0
10100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Lost on the Wind
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
11000.0 "--sync--" ActorControl { command: "80000014", data0: "3A9" } window 100000,0
11100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Many Mouths to Feed
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
12000.0 "--sync--" ActorControl { command: "80000014", data0: "39B" } window 100000,0
12100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Quarried Away
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
13000.0 "--sync--" ActorControl { command: "80000014", data0: "397" } window 100000,0
13100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Tiny Terror
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
14000.0 "--sync--" ActorControl { command: "80000014", data0: "3CC" } window 100000,0
14100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3

### Web of Terror
# -ii
# -p
# -it ""
# IGNORED ABILITIES
#
#
# ALL ENCOUNTER ABILITIES
#
15000.0 "--sync--" ActorControl { command: "80000014", data0: "3CA" } window 100000,0
15100.0 "--sync--" InCombat { inGameCombat: "1" } window 100,3