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GL3+: validate VertexDeclaration against shader inputs#2646

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paroj wants to merge 1 commit intoOGRECave:masterfrom
paroj:gl3_ia_validate
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GL3+: validate VertexDeclaration against shader inputs#2646
paroj wants to merge 1 commit intoOGRECave:masterfrom
paroj:gl3_ia_validate

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@paroj paroj commented Oct 30, 2022

like D3D11 does. Catches bugs like missing tangents

fixes #1458

like D3D11 does. Catches bugs like missing tangents
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detect invalid vertex attribute locations

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