Releases: Mikusch/friendlyfire
Releases · Mikusch/friendlyfire
1.4.1
20 Nov 19:21
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Fixed the attacking player appearing to be in spectator team on kill
1.4.0
30 Aug 21:48
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Added a sm_friendlyfire convar to allow disabling the plugin without disabling friendly fire entirely
1.3.2
17 Jun 17:12
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Fixed an issue related to round state modifications that would randomly and unexpectedly break other plugin's functionality
1.3.1
14 May 14:29
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Updated gamedata for the 13/05/2025 TF2 update (#21 by @artvin01 )
1.3.0
17 Oct 12:51
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Improved support for Halloween truce (#18 )
This should bring some performance improvements, due to hundreds of checks every frame being removed
1.2.10
11 Oct 06:59
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Updated gamedata for game version 9247927 (Scream Fortress XVI)
1.2.9
19 Jun 17:21
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Fixed fatal errors caused by Half-Zatoichi self-damage (#15 )
1.2.8
07 Jun 18:52
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Updated Windows gamedata for 2024-04-18 TF2 update
1.2.7
05 Jun 16:42
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Fixed some really bogus code that resulted in weird unreproducible errors
1.2.6
03 May 17:49
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Note
I am aware of the plugin gamedata being out-of-date on Windows. Unfortunately I do not have the time to fix it myself. Pull requests welcome.
Changelog
Fixed projectiles reflected with airblast being in the wrong team