Skip to content

Releases: Mikusch/friendlyfire

1.4.1

20 Nov 19:21

Choose a tag to compare

Changelog

  • Fixed the attacking player appearing to be in spectator team on kill

1.4.0

30 Aug 21:48

Choose a tag to compare

Changelog

  • Added a sm_friendlyfire convar to allow disabling the plugin without disabling friendly fire entirely

1.3.2

17 Jun 17:12
b835f5b

Choose a tag to compare

Changelog

  • Fixed an issue related to round state modifications that would randomly and unexpectedly break other plugin's functionality

1.3.1

14 May 14:29
efb4b76

Choose a tag to compare

Changelog

  • Updated gamedata for the 13/05/2025 TF2 update (#21 by @artvin01)

1.3.0

17 Oct 12:51
8ff5d14

Choose a tag to compare

Changelog

  • Improved support for Halloween truce (#18)
    • This should bring some performance improvements, due to hundreds of checks every frame being removed

1.2.10

11 Oct 06:59

Choose a tag to compare

Changelog

  • Updated gamedata for game version 9247927 (Scream Fortress XVI)

1.2.9

19 Jun 17:21
020091b

Choose a tag to compare

Changelog

  • Fixed fatal errors caused by Half-Zatoichi self-damage (#15)

1.2.8

07 Jun 18:52

Choose a tag to compare

Changelog

  • Updated Windows gamedata for 2024-04-18 TF2 update

1.2.7

05 Jun 16:42

Choose a tag to compare

Changelog

  • Fixed some really bogus code that resulted in weird unreproducible errors

1.2.6

03 May 17:49
d5a61e4

Choose a tag to compare

Note

I am aware of the plugin gamedata being out-of-date on Windows. Unfortunately I do not have the time to fix it myself. Pull requests welcome.

Changelog

  • Fixed projectiles reflected with airblast being in the wrong team