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Fix Death Mountain Trail rockfall crash (gfx pool headMagic overflow, graph.c:356) #6744
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we'd already doubled the size before
guessing you're on high FPS
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yeah im running it on my 480hz monitor actually 😅 I play counter strike so im a sucker for high fps
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we need to cap fps until interpolation doesn't generate N steps per frame that all get buffered here
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ahh ok yeah agreed this is just a bandaid fix, I see the there is already a fps limit of 360FPS in the settings but toggling match refresh rate overrides that. Maybe capping it at 360FPS internally would be a better solution. Anyway hmu if you want me to test any fps cap or interpolation change or anything else that I can contribute too😄