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2 changes: 1 addition & 1 deletion soh/soh/Network/Sail/Sail.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -347,7 +347,7 @@ void Sail::RegisterHooks() {
});

COND_HOOK(OnLoadGame, isConnected, [&](int32_t fileNum) {
if (!isConnected || !GameInteractor::IsSaveLoaded())
if (!isConnected)

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even isConnected should never be false since it's the condition of the hook

wondering if this is supposed to be blocking things like debug save file etc

return;

nlohmann::json payload;
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