Skip to content

DaadfroGG/main.c

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

18 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

main.c

a 2.5D game engine written in C, featuring collision detection, boid collisions with boxes, and a simple level editor.

Features

  • 2.5D rendering with SDL
  • Collision handling
  • Boid collision behavior
  • Simple level editor (separate build, basic functionality)

How to Run

Run the game engine

Simply compile and run the main program:

make
./main

Game Engine Screenshot

Run the level editor

The level editor is not included in the main build. Compile it separately with:

gcc editor.c -lSDL2 -lSDL2_test -lm -o editor
./editor

Level Editor Screenshot Note: The editor is basic and may require further improvements.


Enjoy experimenting with the engine and editor!

About

Platformer where you control a mess of buggy colored lightning to destroy the world

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors