diff --git a/src/admin/player-restrictions/views/html/player-restrictions.page.tsx b/src/admin/player-restrictions/views/html/player-restrictions.page.tsx
index 16c15ee5d..75804cddd 100644
--- a/src/admin/player-restrictions/views/html/player-restrictions.page.tsx
+++ b/src/admin/player-restrictions/views/html/player-restrictions.page.tsx
@@ -1,3 +1,4 @@
+import type { Children } from '@kitajs/html'
import { configuration } from '../../../../configuration'
import { Switch } from '../../../../html/components/switch'
import { queue } from '../../../../queue-auto'
@@ -8,25 +9,40 @@ import { GameClassSkillInput } from '../../../../html/components/game-class-skil
export async function PlayerRestrictionsPage() {
return (
- Players will be able to join queue only on classes that meet the given criteria. + Players can join the queue on a given class only if their skill rating for that class is + at or above this value.
@@ -213,8 +230,8 @@ async function DefaultPlayerSkill() { ))}- If a player starts a game without skill assigned for them, the game balance system will - use this fallback value. + Fallback skill rating for a player who has no skill set for a class yet — used both for + team balancing and for the skill-threshold check.