diff --git a/changelog.txt b/changelog.txt index 6f19699..7022136 100644 --- a/changelog.txt +++ b/changelog.txt @@ -4,6 +4,12 @@ Date: ???? Changes: - Allow the construction zone extender mk01, roboport mk01, and charging station to be used in the upgrade planner with each other - Updated advanced fluid wagon pump connections to more accurately fit the graphics. Resolves https://github.com/pyanodon/pybugreports/issues/1532 + - Removed speed cap on advanced locomotive, cargo wagon, and fluid wagon + - Increased advanced locomotive braking force from 12 to 18 + - Increased advanced cargo wagon and fluid wagon weight to 600 and 500 to 700 + - Decreased advanced cargo wagon and fluid wagon friction by from 0.5 to 0.4 + - Increased advanced cargo wagon and fluid wagon air resistance from 0.0085 to 0.011 + - Adjusted advanced cargo wagon and fluid wagon braking force from 15 and 4 to 8 - Fixed misaligned pipe connection graphics. Resolves https://github.com/pyanodon/pybugreports/issues/1540 --------------------------------------------------------------------------------------------------- Version: 3.1.2 diff --git a/prototypes/buildings/mk02-cargo-wagon.lua b/prototypes/buildings/mk02-cargo-wagon.lua index 9b16dd0..ad16204 100644 --- a/prototypes/buildings/mk02-cargo-wagon.lua +++ b/prototypes/buildings/mk02-cargo-wagon.lua @@ -45,11 +45,10 @@ ENTITY { --damaged_trigger_effect = hit_effects.entity(), vertical_selection_shift = -0.7, fast_replaceable_group = "cargo-wagon", - weight = 600, - max_speed = 1.5, - braking_force = 15, - friction_force = 0.50, - air_resistance = 0.0085, + weight = 700, + braking_force = 8, + friction_force = 0.40, + air_resistance = 0.0110, connection_distance = 2, joint_distance = 1.5, -- igual to collision box works if the sprite is tight in the png energy_per_hit_point = 5, diff --git a/prototypes/buildings/mk02-fluid-wagon.lua b/prototypes/buildings/mk02-fluid-wagon.lua index e23c1bf..beb166a 100644 --- a/prototypes/buildings/mk02-fluid-wagon.lua +++ b/prototypes/buildings/mk02-fluid-wagon.lua @@ -45,11 +45,10 @@ ENTITY { --damaged_trigger_effect = hit_effects.entity(), vertical_selection_shift = -0.7, fast_replaceable_group = "fluid-wagon", - weight = 500, - max_speed = 1.5, - braking_force = 4, - friction_force = 0.50, - air_resistance = 0.0085, + weight = 700, + braking_force = 8, + friction_force = 0.40, + air_resistance = 0.0110, connection_distance = 2, joint_distance = 1.5, --igual to collision box works if the sprite is tight in the png tank_count = 2, diff --git a/prototypes/buildings/mk02-locomotive.lua b/prototypes/buildings/mk02-locomotive.lua index c2245f3..81c0942 100644 --- a/prototypes/buildings/mk02-locomotive.lua +++ b/prototypes/buildings/mk02-locomotive.lua @@ -50,10 +50,9 @@ ENTITY { alert_icon_shift = util.by_pixel(0, -24), fast_replaceable_group = "locomotive", weight = 1600, - max_speed = 1.30, max_power = "900kW", reversing_power_modifier = 0.6, - braking_force = 12, + braking_force = 18, friction_force = 0.40, vertical_selection_shift = -0.7, air_resistance = 0.0085, -- this is a percentage of current speed that will be subtracted