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Copy pathTimedPeriodicCallThread.cpp
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91 lines (75 loc) · 2.53 KB
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/*
* The MIT License
*
* Copyright 2016-2018 Surface Concept GmbH
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "TimedPeriodicCallThread.h"
#include "Helper.h"
TimedPeriodicCallThread::TimedPeriodicCallThread() {
}
TimedPeriodicCallThread::TimedPeriodicCallThread(void (*func)(void* arg), void* func_arg, long milliseconds) {
callback = func;
callback_arg = func_arg;
period = milliseconds;
}
void TimedPeriodicCallThread::SetCallback(void(*func)(void* arg), void* func_arg) {
callback = func;
callback_arg = func_arg;
}
void TimedPeriodicCallThread::SetPeriod(long milliseconds) {
if (milliseconds<=0)
period = 1;
else
period = milliseconds;
}
void TimedPeriodicCallThread::Start() {
if (thread!=NULL) {
delete thread;
thread = NULL;
}
running = true;
thread = new std::thread(&StaticThreadLoop, this);
}
void TimedPeriodicCallThread::Stop() {
running = false;
}
void TimedPeriodicCallThread::ThreadLoop() {
while (running) {
Helper::sleep(period);
if (callback!=NULL)
callback(callback_arg);
}
}
void TimedPeriodicCallThread::StaticThreadLoop(void* object) {
((TimedPeriodicCallThread*) object)->ThreadLoop();
}
TimedPeriodicCallThread::~TimedPeriodicCallThread() {
if (thread!=NULL)
delete thread;
}
void TimedPeriodicCallThread::Join() {
if (thread!=NULL)
thread->join();
}
void TimedPeriodicCallThread::Detach() {
if (thread!=NULL)
thread->detach();
}