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RepaintManager.java
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1933 lines (1748 loc) · 71.4 KB
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/*
* Copyright (c) 1997, 2021, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package javax.swing;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.awt.image.VolatileImage;
import java.awt.peer.WindowPeer;
import java.security.AccessControlContext;
import java.security.AccessController;
import java.security.PrivilegedAction;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
import java.applet.*;
import jdk.internal.access.JavaSecurityAccess;
import jdk.internal.access.SharedSecrets;
import sun.awt.AWTAccessor;
import sun.awt.AppContext;
import sun.awt.DisplayChangedListener;
import sun.awt.SunToolkit;
import sun.java2d.SunGraphicsEnvironment;
import sun.security.action.GetPropertyAction;
import com.sun.java.swing.SwingUtilities3;
import java.awt.geom.AffineTransform;
import java.util.stream.Collectors;
import sun.java2d.SunGraphics2D;
import sun.java2d.pipe.Region;
import sun.swing.SwingAccessor;
import sun.swing.SwingUtilities2;
import sun.swing.SwingUtilities2.RepaintListener;
/**
* This class manages repaint requests, allowing the number
* of repaints to be minimized, for example by collapsing multiple
* requests into a single repaint for members of a component tree.
* <p>
* As of 1.6 <code>RepaintManager</code> handles repaint requests
* for Swing's top level components (<code>JApplet</code>,
* <code>JWindow</code>, <code>JFrame</code> and <code>JDialog</code>).
* Any calls to <code>repaint</code> on one of these will call into the
* appropriate <code>addDirtyRegion</code> method.
*
* @author Arnaud Weber
* @since 1.2
*/
public class RepaintManager
{
/**
* Whether or not the RepaintManager should handle paint requests
* for top levels.
*/
static final boolean HANDLE_TOP_LEVEL_PAINT;
private static final short BUFFER_STRATEGY_NOT_SPECIFIED = 0;
private static final short BUFFER_STRATEGY_SPECIFIED_ON = 1;
private static final short BUFFER_STRATEGY_SPECIFIED_OFF = 2;
private static final short BUFFER_STRATEGY_TYPE;
/**
* Maps from GraphicsConfiguration to VolatileImage.
*/
private Map<GraphicsConfiguration,VolatileImage> volatileMap = new
HashMap<GraphicsConfiguration,VolatileImage>(1);
//
// As of 1.6 Swing handles scheduling of paint events from native code.
// That is, SwingPaintEventDispatcher is invoked on the toolkit thread,
// which in turn invokes nativeAddDirtyRegion. Because this is invoked
// from the native thread we can not invoke any public methods and so
// we introduce these added maps. So, any time nativeAddDirtyRegion is
// invoked the region is added to hwDirtyComponents and a work request
// is scheduled. When the work request is processed all entries in
// this map are pushed to the real map (dirtyComponents) and then
// painted with the rest of the components.
//
private Map<Container,Rectangle> hwDirtyComponents;
private Map<Component,Rectangle> dirtyComponents;
private Map<Component,Rectangle> tmpDirtyComponents;
private java.util.List<Component> invalidComponents;
// List of Runnables that need to be processed before painting from AWT.
private java.util.List<Runnable> runnableList;
boolean doubleBufferingEnabled = true;
private Dimension doubleBufferMaxSize;
private boolean isCustomMaxBufferSizeSet = false;
// Support for both the standard and volatile offscreen buffers exists to
// provide backwards compatibility for the [rare] programs which may be
// calling getOffScreenBuffer() and not expecting to get a VolatileImage.
// Swing internally is migrating to use *only* the volatile image buffer.
// Support for standard offscreen buffer
//
DoubleBufferInfo standardDoubleBuffer;
/**
* Object responsible for handling core paint functionality.
*/
private PaintManager paintManager;
private static final Object repaintManagerKey = RepaintManager.class;
// Whether or not a VolatileImage should be used for double-buffered painting
static boolean volatileImageBufferEnabled = true;
/**
* Type of VolatileImage which should be used for double-buffered
* painting.
*/
private static final int volatileBufferType;
/**
* Value of the system property awt.nativeDoubleBuffering.
*/
private static boolean nativeDoubleBuffering;
// The maximum number of times Swing will attempt to use the VolatileImage
// buffer during a paint operation.
private static final int VOLATILE_LOOP_MAX = 2;
/**
* Number of <code>beginPaint</code> that have been invoked.
*/
private int paintDepth = 0;
/**
* Type of buffer strategy to use. Will be one of the BUFFER_STRATEGY_
* constants.
*/
private short bufferStrategyType;
//
// BufferStrategyPaintManager has the unique characteristic that it
// must deal with the buffer being lost while painting to it. For
// example, if we paint a component and show it and the buffer has
// become lost we must repaint the whole window. To deal with that
// the PaintManager calls into repaintRoot, and if we're still in
// the process of painting the repaintRoot field is set to the JRootPane
// and after the current JComponent.paintImmediately call finishes
// paintImmediately will be invoked on the repaintRoot. In this
// way we don't try to show garbage to the screen.
//
/**
* True if we're in the process of painting the dirty regions. This is
* set to true in <code>paintDirtyRegions</code>.
*/
private boolean painting;
/**
* If the PaintManager calls into repaintRoot during painting this field
* will be set to the root.
*/
private JComponent repaintRoot;
/**
* The Thread that has initiated painting. If null it
* indicates painting is not currently in progress.
*/
private Thread paintThread;
/**
* Runnable used to process all repaint/revalidate requests.
*/
private final ProcessingRunnable processingRunnable;
private static final JavaSecurityAccess javaSecurityAccess =
SharedSecrets.getJavaSecurityAccess();
/**
* Listener installed to detect display changes. When display changes,
* schedules a callback to notify all RepaintManagers of the display
* changes.
*/
private static final DisplayChangedListener displayChangedHandler =
new DisplayChangedHandler();
static {
SwingAccessor.setRepaintManagerAccessor(new SwingAccessor.RepaintManagerAccessor() {
@Override
public void addRepaintListener(RepaintManager rm, RepaintListener l) {
rm.addRepaintListener(l);
}
@Override
public void removeRepaintListener(RepaintManager rm, RepaintListener l) {
rm.removeRepaintListener(l);
}
});
@SuppressWarnings("removal")
var t1 = "true".equals(AccessController.
doPrivileged(new GetPropertyAction(
"swing.volatileImageBufferEnabled", "true")));
volatileImageBufferEnabled = t1;
boolean headless = GraphicsEnvironment.isHeadless();
if (volatileImageBufferEnabled && headless) {
volatileImageBufferEnabled = false;
}
@SuppressWarnings("removal")
var t2 = "true".equals(AccessController.doPrivileged(
new GetPropertyAction("awt.nativeDoubleBuffering")));
nativeDoubleBuffering = t2;
@SuppressWarnings("removal")
String bs = AccessController.doPrivileged(
new GetPropertyAction("swing.bufferPerWindow"));
if (headless) {
BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF;
}
else if (bs == null) {
BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_NOT_SPECIFIED;
}
else if ("true".equals(bs)) {
BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_ON;
}
else {
BUFFER_STRATEGY_TYPE = BUFFER_STRATEGY_SPECIFIED_OFF;
}
@SuppressWarnings("removal")
var t3 = "true".equals(AccessController.doPrivileged(
new GetPropertyAction("swing.handleTopLevelPaint", "true")));
HANDLE_TOP_LEVEL_PAINT = t3;
GraphicsEnvironment ge = GraphicsEnvironment.
getLocalGraphicsEnvironment();
if (ge instanceof SunGraphicsEnvironment) {
((SunGraphicsEnvironment) ge).addDisplayChangedListener(
displayChangedHandler);
}
Toolkit tk = Toolkit.getDefaultToolkit();
if ((tk instanceof SunToolkit)
&& ((SunToolkit) tk).isSwingBackbufferTranslucencySupported()) {
volatileBufferType = Transparency.TRANSLUCENT;
} else {
volatileBufferType = Transparency.OPAQUE;
}
}
/**
* Return the RepaintManager for the calling thread given a Component.
*
* @param c a Component -- unused in the default implementation, but could
* be used by an overridden version to return a different RepaintManager
* depending on the Component
* @return the RepaintManager object
*/
public static RepaintManager currentManager(Component c) {
// Note: DisplayChangedRunnable passes in null as the component, so if
// component is ever used to determine the current
// RepaintManager, DisplayChangedRunnable will need to be modified
// accordingly.
return currentManager(AppContext.getAppContext());
}
/**
* Returns the RepaintManager for the specified AppContext. If
* a RepaintManager has not been created for the specified
* AppContext this will return null.
*/
static RepaintManager currentManager(AppContext appContext) {
RepaintManager rm = (RepaintManager)appContext.get(repaintManagerKey);
if (rm == null) {
rm = new RepaintManager(BUFFER_STRATEGY_TYPE);
appContext.put(repaintManagerKey, rm);
}
return rm;
}
/**
* Return the RepaintManager for the calling thread given a JComponent.
* <p>
* Note: This method exists for backward binary compatibility with earlier
* versions of the Swing library. It simply returns the result returned by
* {@link #currentManager(Component)}.
*
* @param c a JComponent -- unused
* @return the RepaintManager object
*/
public static RepaintManager currentManager(JComponent c) {
return currentManager((Component)c);
}
/**
* Set the RepaintManager that should be used for the calling
* thread. <b>aRepaintManager</b> will become the current RepaintManager
* for the calling thread's thread group.
* @param aRepaintManager the RepaintManager object to use
*/
public static void setCurrentManager(RepaintManager aRepaintManager) {
if (aRepaintManager != null) {
SwingUtilities.appContextPut(repaintManagerKey, aRepaintManager);
} else {
SwingUtilities.appContextRemove(repaintManagerKey);
}
}
/**
* Create a new RepaintManager instance. You rarely call this constructor.
* directly. To get the default RepaintManager, use
* RepaintManager.currentManager(JComponent) (normally "this").
*/
public RepaintManager() {
// Because we can't know what a subclass is doing with the
// volatile image we immediately punt in subclasses. If this
// poses a problem we'll need a more sophisticated detection algorithm,
// or API.
this(BUFFER_STRATEGY_SPECIFIED_OFF);
}
private RepaintManager(short bufferStrategyType) {
// If native doublebuffering is being used, do NOT use
// Swing doublebuffering.
doubleBufferingEnabled = !nativeDoubleBuffering;
synchronized(this) {
dirtyComponents = new IdentityHashMap<Component,Rectangle>();
tmpDirtyComponents = new IdentityHashMap<Component,Rectangle>();
this.bufferStrategyType = bufferStrategyType;
hwDirtyComponents = new IdentityHashMap<Container,Rectangle>();
}
processingRunnable = new ProcessingRunnable();
}
private void displayChanged() {
if (isCustomMaxBufferSizeSet) {
clearImages();
} else {
// Reset buffer maximum size to get valid size from updated graphics
// environment in getDoubleBufferMaximumSize()
setDoubleBufferMaximumSize(null);
}
}
/**
* Mark the component as in need of layout and queue a runnable
* for the event dispatching thread that will validate the components
* first isValidateRoot() ancestor.
*
* @param invalidComponent a component
* @see JComponent#isValidateRoot
* @see #removeInvalidComponent
*/
public synchronized void addInvalidComponent(JComponent invalidComponent)
{
RepaintManager delegate = getDelegate(invalidComponent);
if (delegate != null) {
delegate.addInvalidComponent(invalidComponent);
return;
}
Component validateRoot =
SwingUtilities.getValidateRoot(invalidComponent, true);
if (validateRoot == null) {
return;
}
/* Lazily create the invalidateComponents vector and add the
* validateRoot if it's not there already. If this validateRoot
* is already in the vector, we're done.
*/
if (invalidComponents == null) {
invalidComponents = new ArrayList<Component>();
}
else {
int n = invalidComponents.size();
for(int i = 0; i < n; i++) {
if(validateRoot == invalidComponents.get(i)) {
return;
}
}
}
invalidComponents.add(validateRoot);
// Queue a Runnable to invoke paintDirtyRegions and
// validateInvalidComponents.
scheduleProcessingRunnable(SunToolkit.targetToAppContext(invalidComponent));
}
/**
* Remove a component from the list of invalid components.
*
* @param component a component
* @see #addInvalidComponent
*/
public synchronized void removeInvalidComponent(JComponent component) {
RepaintManager delegate = getDelegate(component);
if (delegate != null) {
delegate.removeInvalidComponent(component);
return;
}
if(invalidComponents != null) {
int index = invalidComponents.indexOf(component);
if(index != -1) {
invalidComponents.remove(index);
}
}
}
/**
* Add a component in the list of components that should be refreshed.
* If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i>
* will be unioned with the region that should be redrawn.
*
* @see JComponent#repaint
*/
@SuppressWarnings("removal")
private void addDirtyRegion0(Container c, int x, int y, int w, int h) {
/* Special cases we don't have to bother with.
*/
if ((w <= 0) || (h <= 0) || (c == null)) {
return;
}
if ((c.getWidth() <= 0) || (c.getHeight() <= 0)) {
return;
}
if (extendDirtyRegion(c, x, y, w, h)) {
// Component was already marked as dirty, region has been
// extended, no need to continue.
return;
}
/* Make sure that c and all it ancestors (up to an Applet or
* Window) are visible. This loop has the same effect as
* checking c.isShowing() (and note that it's still possible
* that c is completely obscured by an opaque ancestor in
* the specified rectangle).
*/
Component root = null;
// Note: We can't synchronize around this, Frame.getExtendedState
// is synchronized so that if we were to synchronize around this
// it could lead to the possibility of getting locks out
// of order and deadlocking.
for (Container p = c; p != null; p = p.getParent()) {
if (!p.isVisible() || !p.isDisplayable()) {
return;
}
if ((p instanceof Window) || (p instanceof Applet)) {
// Iconified frames are still visible!
if (p instanceof Frame &&
(((Frame)p).getExtendedState() & Frame.ICONIFIED) ==
Frame.ICONIFIED) {
return;
}
root = p;
break;
}
}
if (root == null) return;
synchronized(this) {
if (extendDirtyRegion(c, x, y, w, h)) {
// In between last check and this check another thread
// queued up runnable, can bail here.
return;
}
dirtyComponents.put(c, new Rectangle(x, y, w, h));
}
// Queue a Runnable to invoke paintDirtyRegions and
// validateInvalidComponents.
scheduleProcessingRunnable(SunToolkit.targetToAppContext(c));
}
/**
* Add a component in the list of components that should be refreshed.
* If <i>c</i> already has a dirty region, the rectangle <i>(x,y,w,h)</i>
* will be unioned with the region that should be redrawn.
*
* @param c Component to repaint, null results in nothing happening.
* @param x X coordinate of the region to repaint
* @param y Y coordinate of the region to repaint
* @param w Width of the region to repaint
* @param h Height of the region to repaint
* @see JComponent#repaint
*/
public void addDirtyRegion(JComponent c, int x, int y, int w, int h)
{
RepaintManager delegate = getDelegate(c);
if (delegate != null) {
delegate.addDirtyRegion(c, x, y, w, h);
return;
}
addDirtyRegion0(c, x, y, w, h);
}
/**
* Adds <code>window</code> to the list of <code>Component</code>s that
* need to be repainted.
*
* @param window Window to repaint, null results in nothing happening.
* @param x X coordinate of the region to repaint
* @param y Y coordinate of the region to repaint
* @param w Width of the region to repaint
* @param h Height of the region to repaint
* @see JFrame#repaint
* @see JWindow#repaint
* @see JDialog#repaint
* @since 1.6
*/
public void addDirtyRegion(Window window, int x, int y, int w, int h) {
addDirtyRegion0(window, x, y, w, h);
}
/**
* Adds <code>applet</code> to the list of <code>Component</code>s that
* need to be repainted.
*
* @param applet Applet to repaint, null results in nothing happening.
* @param x X coordinate of the region to repaint
* @param y Y coordinate of the region to repaint
* @param w Width of the region to repaint
* @param h Height of the region to repaint
* @see JApplet#repaint
* @since 1.6
*
* @deprecated The Applet API is deprecated. See the
* <a href="../../java/applet/package-summary.html"> java.applet package
* documentation</a> for further information.
*/
@Deprecated(since = "9", forRemoval = true)
@SuppressWarnings("removal")
public void addDirtyRegion(Applet applet, int x, int y, int w, int h) {
addDirtyRegion0(applet, x, y, w, h);
}
@SuppressWarnings("removal")
void scheduleHeavyWeightPaints() {
Map<Container,Rectangle> hws;
synchronized(this) {
if (hwDirtyComponents.size() == 0) {
return;
}
hws = hwDirtyComponents;
hwDirtyComponents = new IdentityHashMap<Container,Rectangle>();
}
for (Container hw : hws.keySet()) {
Rectangle dirty = hws.get(hw);
if (hw instanceof Window) {
addDirtyRegion((Window)hw, dirty.x, dirty.y,
dirty.width, dirty.height);
}
else if (hw instanceof Applet) {
addDirtyRegion((Applet)hw, dirty.x, dirty.y,
dirty.width, dirty.height);
}
else { // SwingHeavyWeight
addDirtyRegion0(hw, dirty.x, dirty.y,
dirty.width, dirty.height);
}
}
}
//
// This is called from the toolkit thread when a native expose is
// received.
//
void nativeAddDirtyRegion(AppContext appContext, Container c,
int x, int y, int w, int h) {
if (w > 0 && h > 0) {
synchronized(this) {
Rectangle dirty = hwDirtyComponents.get(c);
if (dirty == null) {
hwDirtyComponents.put(c, new Rectangle(x, y, w, h));
}
else {
hwDirtyComponents.put(c, SwingUtilities.computeUnion(
x, y, w, h, dirty));
}
}
scheduleProcessingRunnable(appContext);
}
}
//
// This is called from the toolkit thread when awt needs to run a
// Runnable before we paint.
//
void nativeQueueSurfaceDataRunnable(AppContext appContext,
final Component c, final Runnable r)
{
synchronized(this) {
if (runnableList == null) {
runnableList = new LinkedList<Runnable>();
}
runnableList.add(new Runnable() {
public void run() {
@SuppressWarnings("removal")
AccessControlContext stack = AccessController.getContext();
@SuppressWarnings("removal")
AccessControlContext acc =
AWTAccessor.getComponentAccessor().getAccessControlContext(c);
javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() {
public Void run() {
r.run();
return null;
}
}, stack, acc);
}
});
}
scheduleProcessingRunnable(appContext);
}
/**
* Extends the dirty region for the specified component to include
* the new region.
*
* @return false if <code>c</code> is not yet marked dirty.
*/
private synchronized boolean extendDirtyRegion(
Component c, int x, int y, int w, int h) {
Rectangle r = dirtyComponents.get(c);
if (r != null) {
// A non-null r implies c is already marked as dirty,
// and that the parent is valid. Therefore we can
// just union the rect and bail.
SwingUtilities.computeUnion(x, y, w, h, r);
return true;
}
return false;
}
/**
* Return the current dirty region for a component.
* Return an empty rectangle if the component is not
* dirty.
*
* @param aComponent a component
* @return the region
*/
public Rectangle getDirtyRegion(JComponent aComponent) {
RepaintManager delegate = getDelegate(aComponent);
if (delegate != null) {
return delegate.getDirtyRegion(aComponent);
}
Rectangle r;
synchronized(this) {
r = dirtyComponents.get(aComponent);
}
if(r == null)
return new Rectangle(0,0,0,0);
else
return new Rectangle(r);
}
/**
* Mark a component completely dirty. <b>aComponent</b> will be
* completely painted during the next paintDirtyRegions() call.
*
* @param aComponent a component
*/
public void markCompletelyDirty(JComponent aComponent) {
RepaintManager delegate = getDelegate(aComponent);
if (delegate != null) {
delegate.markCompletelyDirty(aComponent);
return;
}
addDirtyRegion(aComponent,0,0,Integer.MAX_VALUE,Integer.MAX_VALUE);
}
/**
* Mark a component completely clean. <b>aComponent</b> will not
* get painted during the next paintDirtyRegions() call.
*
* @param aComponent a component
*/
public void markCompletelyClean(JComponent aComponent) {
RepaintManager delegate = getDelegate(aComponent);
if (delegate != null) {
delegate.markCompletelyClean(aComponent);
return;
}
synchronized(this) {
dirtyComponents.remove(aComponent);
}
}
/**
* Convenience method that returns true if <b>aComponent</b> will be completely
* painted during the next paintDirtyRegions(). If computing dirty regions is
* expensive for your component, use this method and avoid computing dirty region
* if it return true.
*
* @param aComponent a component
* @return {@code true} if <b>aComponent</b> will be completely
* painted during the next paintDirtyRegions().
*/
public boolean isCompletelyDirty(JComponent aComponent) {
RepaintManager delegate = getDelegate(aComponent);
if (delegate != null) {
return delegate.isCompletelyDirty(aComponent);
}
Rectangle r;
r = getDirtyRegion(aComponent);
if(r.width == Integer.MAX_VALUE &&
r.height == Integer.MAX_VALUE)
return true;
else
return false;
}
/**
* Validate all of the components that have been marked invalid.
* @see #addInvalidComponent
*/
public void validateInvalidComponents() {
final java.util.List<Component> ic;
synchronized(this) {
if (invalidComponents == null) {
return;
}
ic = invalidComponents;
invalidComponents = null;
}
int n = ic.size();
for(int i = 0; i < n; i++) {
final Component c = ic.get(i);
@SuppressWarnings("removal")
AccessControlContext stack = AccessController.getContext();
@SuppressWarnings("removal")
AccessControlContext acc =
AWTAccessor.getComponentAccessor().getAccessControlContext(c);
javaSecurityAccess.doIntersectionPrivilege(
new PrivilegedAction<Void>() {
public Void run() {
c.validate();
return null;
}
}, stack, acc);
}
}
/**
* This is invoked to process paint requests. It's needed
* for backward compatibility in so far as RepaintManager would previously
* not see paint requests for top levels, so, we have to make sure
* a subclass correctly paints any dirty top levels.
*/
private void prePaintDirtyRegions() {
Map<Component,Rectangle> dirtyComponents;
java.util.List<Runnable> runnableList;
synchronized(this) {
dirtyComponents = this.dirtyComponents;
runnableList = this.runnableList;
this.runnableList = null;
}
if (runnableList != null) {
for (Runnable runnable : runnableList) {
runnable.run();
}
}
paintDirtyRegions();
if (dirtyComponents.size() > 0) {
// This'll only happen if a subclass isn't correctly dealing
// with toplevels.
paintDirtyRegions(dirtyComponents);
}
}
private void updateWindows(Map<Component,Rectangle> dirtyComponents) {
if (Toolkit.getDefaultToolkit() instanceof SunToolkit sunToolkit &&
sunToolkit.needUpdateWindow())
{
Set<Window> windows = new HashSet<Window>();
Set<Component> dirtyComps = dirtyComponents.keySet();
for (Component dirty : dirtyComps) {
Window window = dirty instanceof Window ?
(Window) dirty :
SwingUtilities.getWindowAncestor(dirty);
if (window != null &&
(!window.isOpaque() || sunToolkit.needUpdateWindowAfterPaint()))
{
windows.add(window);
}
}
for (Window window : windows) {
AWTAccessor.getWindowAccessor().updateWindow(window);
AWTAccessor.getWindowAccessor().bumpCounter(window, "swing.RepaintManager.updateWindows");
}
} else {
dirtyComponents.keySet().stream()
.map(c -> c instanceof Window w ? w : SwingUtilities.getWindowAncestor(c))
.filter(Objects::nonNull)
.forEach(w -> AWTAccessor.getWindowAccessor()
.bumpCounter(w, "swing.RepaintManager.updateWindows"));
}
}
boolean isPainting() {
return painting;
}
/**
* Paint all of the components that have been marked dirty.
*
* @see #addDirtyRegion
*/
public void paintDirtyRegions() {
synchronized(this) { // swap for thread safety
Map<Component,Rectangle> tmp = tmpDirtyComponents;
tmpDirtyComponents = dirtyComponents;
dirtyComponents = tmp;
dirtyComponents.clear();
}
paintDirtyRegions(tmpDirtyComponents);
}
private void paintDirtyRegions(
final Map<Component,Rectangle> tmpDirtyComponents)
{
if (tmpDirtyComponents.isEmpty()) {
return;
}
final java.util.List<Component> roots =
new ArrayList<Component>(tmpDirtyComponents.size());
for (Component dirty : tmpDirtyComponents.keySet()) {
collectDirtyComponents(tmpDirtyComponents, dirty, roots);
}
final AtomicInteger count = new AtomicInteger(roots.size());
painting = true;
try {
for (int j=0 ; j < count.get(); j++) {
final int i = j;
final Component dirtyComponent = roots.get(j);
@SuppressWarnings("removal")
AccessControlContext stack = AccessController.getContext();
@SuppressWarnings("removal")
AccessControlContext acc =
AWTAccessor.getComponentAccessor().getAccessControlContext(dirtyComponent);
javaSecurityAccess.doIntersectionPrivilege(new PrivilegedAction<Void>() {
public Void run() {
Rectangle rect = tmpDirtyComponents.get(dirtyComponent);
// Sometimes when RepaintManager is changed during the painting
// we may get null here, see #6995769 for details
if (rect == null) {
return null;
}
int localBoundsH = dirtyComponent.getHeight();
int localBoundsW = dirtyComponent.getWidth();
SwingUtilities.computeIntersection(0,
0,
localBoundsW,
localBoundsH,
rect);
if (dirtyComponent instanceof JComponent) {
((JComponent)dirtyComponent).paintImmediately(
rect.x,rect.y,rect.width, rect.height);
}
else if (dirtyComponent.isShowing()) {
Graphics g = JComponent.safelyGetGraphics(
dirtyComponent, dirtyComponent);
// If the Graphics goes away, it means someone disposed of
// the window, don't do anything.
if (g != null) {
g.setClip(rect.x, rect.y, rect.width, rect.height);
try {
dirtyComponent.paint(g);
} finally {
g.dispose();
}
}
}
// If the repaintRoot has been set, service it now and
// remove any components that are children of repaintRoot.
if (repaintRoot != null) {
adjustRoots(repaintRoot, roots, i + 1);
count.set(roots.size());
paintManager.isRepaintingRoot = true;
repaintRoot.paintImmediately(0, 0, repaintRoot.getWidth(),
repaintRoot.getHeight());
paintManager.isRepaintingRoot = false;
// Only service repaintRoot once.
repaintRoot = null;
}
return null;
}
}, stack, acc);
}
} finally {
painting = false;
}
updateWindows(tmpDirtyComponents);
tmpDirtyComponents.clear();
}
/**
* Removes any components from roots that are children of
* root.
*/
private void adjustRoots(JComponent root,
java.util.List<Component> roots, int index) {
for (int i = roots.size() - 1; i >= index; i--) {
Component c = roots.get(i);
for(;;) {
if (c == root || !(c instanceof JComponent)) {
break;
}
c = c.getParent();
}
if (c == root) {
roots.remove(i);
}
}
}
Rectangle tmp = new Rectangle();
void collectDirtyComponents(Map<Component,Rectangle> dirtyComponents,
Component dirtyComponent,
java.util.List<Component> roots) {
int dx, dy, rootDx, rootDy;
Component component, rootDirtyComponent,parent;
Rectangle cBounds;
// Find the highest parent which is dirty. When we get out of this
// rootDx and rootDy will contain the translation from the
// rootDirtyComponent's coordinate system to the coordinates of the
// original dirty component. The tmp Rect is also used to compute the
// visible portion of the dirtyRect.
component = rootDirtyComponent = dirtyComponent;
int x = dirtyComponent.getX();
int y = dirtyComponent.getY();
int w = dirtyComponent.getWidth();
int h = dirtyComponent.getHeight();
dx = rootDx = 0;
dy = rootDy = 0;
tmp.setBounds(dirtyComponents.get(dirtyComponent));
// System.out.println("Collect dirty component for bound " + tmp +
// "component bounds is " + cBounds);
SwingUtilities.computeIntersection(0,0,w,h,tmp);
if (tmp.isEmpty()) {
// System.out.println("Empty 1");
return;
}
for(;;) {
if(!(component instanceof JComponent))
break;
parent = component.getParent();
if(parent == null)
break;
component = parent;
dx += x;
dy += y;
tmp.setLocation(tmp.x + x, tmp.y + y);
x = component.getX();