diff --git a/Mage.Sets/src/mage/cards/s/ScathingShadelock.java b/Mage.Sets/src/mage/cards/s/ScathingShadelock.java new file mode 100644 index 000000000000..d1b08cde9674 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/ScathingShadelock.java @@ -0,0 +1,53 @@ +package mage.cards.s; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.effects.common.BecomePreparedSourceEffect; +import mage.abilities.effects.common.continuous.BoostTargetEffect; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.keyword.DeathtouchAbility; +import mage.abilities.triggers.BeginningOfFirstMainTriggeredAbility; +import mage.constants.SubType; +import mage.target.common.TargetControlledCreaturePermanent; +import mage.cards.CardSetInfo; +import mage.cards.PrepareCard; +import mage.constants.CardType; + +/** + * + * @author muz + */ +public final class ScathingShadelock extends PrepareCard { + + public ScathingShadelock(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}", "Venomous Words", new CardType[]{CardType.SORCERY}, "{B}"); + + this.subtype.add(SubType.SNAKE); + this.subtype.add(SubType.WARLOCK); + this.power = new MageInt(4); + this.toughness = new MageInt(6); + + // At the beginning of your first main phase, this creature becomes prepared. + this.addAbility(new BeginningOfFirstMainTriggeredAbility(new BecomePreparedSourceEffect())); + + // Venomous Words + // Sorcery {B} + // Target creature you control gets +2/+0 and gains deathtouch until end of turn. + this.getSpellCard().getSpellAbility().addEffect( + new BoostTargetEffect(2, 0).setText("Target creature you control gets +2/+0") + ); + this.getSpellCard().getSpellAbility().addEffect( + new GainAbilityTargetEffect(DeathtouchAbility.getInstance()).setText("and gains deathtouch until end of turn") + ); + this.getSpellCard().getSpellAbility().addTarget(new TargetControlledCreaturePermanent()); + } + + private ScathingShadelock(final ScathingShadelock card) { + super(card); + } + + @Override + public ScathingShadelock copy() { + return new ScathingShadelock(this); + } +} diff --git a/Mage.Sets/src/mage/sets/SecretsOfStrixhaven.java b/Mage.Sets/src/mage/sets/SecretsOfStrixhaven.java index 32cc6a86e277..804b760ea5c2 100644 --- a/Mage.Sets/src/mage/sets/SecretsOfStrixhaven.java +++ b/Mage.Sets/src/mage/sets/SecretsOfStrixhaven.java @@ -261,6 +261,7 @@ private SecretsOfStrixhaven() { cards.add(new SetCardInfo("Root Manipulation", 222, Rarity.UNCOMMON, mage.cards.r.RootManipulation.class)); cards.add(new SetCardInfo("Rubble Rouser", 128, Rarity.COMMON, mage.cards.r.RubbleRouser.class)); cards.add(new SetCardInfo("Run Behind", 66, Rarity.COMMON, mage.cards.r.RunBehind.class)); + cards.add(new SetCardInfo("Scathing Shadelock", 98, Rarity.UNCOMMON, mage.cards.s.ScathingShadelock.class)); cards.add(new SetCardInfo("Scolding Administrator", 224, Rarity.UNCOMMON, mage.cards.s.ScoldingAdministrator.class)); cards.add(new SetCardInfo("Seize the Spoils", 129, Rarity.COMMON, mage.cards.s.SeizeTheSpoils.class)); cards.add(new SetCardInfo("Send in the Pest", 100, Rarity.COMMON, mage.cards.s.SendInThePest.class));