diff --git a/content/Configuring/Dwindle-Layout.md b/content/Configuring/Dwindle-Layout.md index c1ae0eace..79286dd9e 100644 --- a/content/Configuring/Dwindle-Layout.md +++ b/content/Configuring/Dwindle-Layout.md @@ -28,7 +28,7 @@ category name: `dwindle` | split_width_multiplier | specifies the auto-split width multiplier. Multiplying window size is useful on widescreen monitors where window W > H even after several splits. | float | 1.0 | | use_active_for_splits | whether to prefer the active window or the mouse position for splits | bool | true | | default_split_ratio | the default split ratio on window open. 1 means even 50/50 split. [0.1 - 1.9] | float | 1.0 | -| split_bias | specifies which window will receive the larger half of a split. positional - 0, current window - 1, opening window - 2 [0/1/2] | int | 0 | +| split_bias | specifies which window will receive the split ratio. 0 -> directional (the top or left window), 1 -> the current window | int | 0 | | precise_mouse_move | bindm movewindow will drop the window more precisely depending on where your mouse is. | bool | false | | single_window_aspect_ratio | whenever only a single window is shown on a screen, add padding so that it conforms to the specified aspect ratio. A value like `4 3` on a 16:9 screen will make it a 4:3 window in the middle with padding to the sides. | Vec2D | 0 0 | | single_window_aspect_ratio_tolerance | sets a tolerance for `single_window_aspect_ratio`, so that if the padding that would have been added is smaller than the specified fraction of the height or width of the screen, it will not attempt to adjust the window size [0 - 1] | int | 0.1 |