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object_manager.h
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45 lines (39 loc) · 1.46 KB
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/*
* Copyright 2025 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ML_FLASHPOINT_OBJECT_MANAGER_H
#define ML_FLASHPOINT_OBJECT_MANAGER_H
#include <future>
#include <string>
#include <vector>
namespace ml_flashpoint::checkpoint_object_manager::object_manager {
/**
* @brief Asynchronously deletes a list of directories.
*
* This function takes a vector of directory paths and deletes them in a
* separate thread. It returns a future that will be ready when the deletion
* is complete.
*
* @param directories A vector of strings, where each string is a path to a
* directory to be deleted. This is a deep copy of the original list for
* thread safety.
*
* @return A std::future<void> that can be used to wait for the deletion to
* finish.
*/
std::future<void> delete_directories_async(
std::vector<std::string> directories);
} // namespace ml_flashpoint::checkpoint_object_manager::object_manager
#endif // ML_FLASHPOINT_OBJECT_MANAGER_H