Ship's gravity resets when not detecting a surface to stick to- as default behavior this should be fine, I'm thinking add a specific object to put on ramps that tells the ship not to reset until it's next landed (or a volume to stop the player flying too far off?)
Ship's gravity resets when not detecting a surface to stick to- as default behavior this should be fine, I'm thinking add a specific object to put on ramps that tells the ship not to reset until it's next landed (or a volume to stop the player flying too far off?)