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Copy pathUserModPublisher.cs
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Copy pathUserModPublisher.cs
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141 lines (116 loc) · 5.34 KB
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using Steamworks.Ugc;
using System.IO;
using System.Threading.Tasks;
using UnityEngine;
using Steamworks;
using Steamworks.Data;
using static Microsoft.CodeAnalysis.CSharp.SyntaxTokenParser;
using Result = Steamworks.Result;
using System.Linq;
using System;
namespace WorldBoxModLoader
{
internal class UserModPublisher
{
public static void Publish(ModConstants modConstants)
{
string workshopPath = SaveManager.generateWorkshopPath(modConstants.ModName);
string imagePath = Path.Combine(workshopPath, "icon.png");
if (Directory.Exists(workshopPath))
Directory.Delete(workshopPath, true);
Directory.CreateDirectory(workshopPath);
modConstants.ShouldPublish = false;
UtilsInternal.UpdateModJson(modConstants.MetaLocation, modConstants);
string[] modFiles = Directory.GetFiles(modConstants.MetaLocation, "*", SearchOption.AllDirectories);
foreach (string modFile in modFiles)
{
Uri file = new Uri(modFile);
// Must end in a slash to indicate folder
Uri folder = new Uri(modConstants.MetaLocation);
string relativePath =
Uri.UnescapeDataString(
folder.MakeRelativeUri(file)
.ToString()
.Replace('/', Path.DirectorySeparatorChar)
);
Directory.CreateDirectory(Path.GetDirectoryName(Path.Combine(workshopPath, relativePath)));
File.Copy(modFile, Path.Combine(workshopPath, relativePath), true);
}
Editor editor = Editor.NewCommunityFile.WithContent(workshopPath).WithTag("Mod").WithPreviewFile(imagePath)
.WithDescription(modConstants.Description).WithTitle(modConstants.ModName).WithPublicVisibility();
editor.SubmitAsync(null).ContinueWith(delegate (Task<PublishResult> taskResult)
{
if (taskResult.Status != TaskStatus.RanToCompletion)
{
Debug.LogError("!RanToCompletion");
return;
}
PublishResult result = taskResult.Result;
if (!result.Success)
{
Debug.LogError("!result.Success");
}
if (result.NeedsWorkshopAgreement)
{
Application.OpenURL("steam://url/CommunityFilePage/" + result.FileId);
}
if (result.Result != Result.OK)
{
Debug.LogError(result.Result.ToString());
}
modConstants.ModID = result.FileId;
UtilsInternal.UpdateModJson(modConstants.MetaLocation, modConstants);
}, TaskScheduler.Default);
}
public static void Update(ModConstants modConstants)
{
string workshopPath = SaveManager.generateWorkshopPath(modConstants.ModName);
string imagePath = Path.Combine(workshopPath, "icon.png");
if (Directory.Exists(workshopPath))
Directory.Delete(workshopPath, true);
Directory.CreateDirectory(workshopPath);
modConstants.ShouldUpdate = false;
UtilsInternal.UpdateModJson(modConstants.MetaLocation, modConstants);
string[] modFiles = Directory.GetFiles(modConstants.MetaLocation, "*", SearchOption.AllDirectories);
foreach (string modFile in modFiles)
{
Uri file = new Uri(modFile);
// Must end in a slash to indicate folder
Uri folder = new Uri(modConstants.MetaLocation);
string relativePath =
Uri.UnescapeDataString(
folder.MakeRelativeUri(file)
.ToString()
.Replace('/', Path.DirectorySeparatorChar)
);
Directory.CreateDirectory(Path.GetDirectoryName(Path.Combine(workshopPath, relativePath)));
File.Copy(modFile, Path.Combine(workshopPath, relativePath), true);
}
Editor editor = new Editor(modConstants.ModID).WithContent(workshopPath).WithTag("Mod").WithPreviewFile(imagePath)
.WithDescription(modConstants.Description).WithTitle(modConstants.ModName).WithPublicVisibility();
editor.SubmitAsync(null).ContinueWith(delegate (Task<PublishResult> taskResult)
{
if (taskResult.Status != TaskStatus.RanToCompletion)
{
Debug.LogError("!RanToCompletion");
return;
}
PublishResult result = taskResult.Result;
if (!result.Success)
{
Debug.LogError("!result.Success");
}
if (result.NeedsWorkshopAgreement)
{
Application.OpenURL("steam://url/CommunityFilePage/" + result.FileId);
}
if (result.Result != Result.OK)
{
Debug.LogError(result.Result.ToString());
}
modConstants.ModID = result.FileId;
UtilsInternal.UpdateModJson(modConstants.MetaLocation, modConstants);
}, TaskScheduler.Default);
}
}
}