Is there an existing issue for this?
Describe the bug
When using GDevelop on a touchscreen laptop (HP model), interacting with the editor via touchscreen causes multiple UI and mouse-related issues. After any touchscreen input, normal mouse functionality becomes broken or inconsistent.
Steps to reproduce
-
Open GDevelop on a Windows laptop with touchscreen support (e.g., HP ProBook 11 G1 EE).
-
Interact with the editor using touchscreen input (for example, touching the event sheet or scene editor).
-
Try to continue using the mouse afterwards.
GDevelop platform
Desktop
GDevelop version
5.4.244
Platform info
Details
Device HP Probook x360 G1EE
Additional context
After the touchscreen is used even once:
-
Scene Editor stops responding properly to mouse drag or pan.
-
Events can no longer be dragged or reorganized with the mouse.
-
Object dragging becomes impossible — objects “stick” or move unpredictably.
-
Scrollbars vanish completely in the scene editor.
-
Clicking an event opens it instantly instead of allowing selection.
-
Switching back to mouse input does not restore normal behavior until GDevelop is restarted.
This happens consistently and severely impacts usability on touchscreen laptops.
Is there an existing issue for this?
Describe the bug
When using GDevelop on a touchscreen laptop (HP model), interacting with the editor via touchscreen causes multiple UI and mouse-related issues. After any touchscreen input, normal mouse functionality becomes broken or inconsistent.
Steps to reproduce
Open GDevelop on a Windows laptop with touchscreen support (e.g., HP ProBook 11 G1 EE).
Interact with the editor using touchscreen input (for example, touching the event sheet or scene editor).
Try to continue using the mouse afterwards.
GDevelop platform
Desktop
GDevelop version
5.4.244
Platform info
Details
Device HP Probook x360 G1EEAdditional context
After the touchscreen is used even once:
Scene Editor stops responding properly to mouse drag or pan.
Events can no longer be dragged or reorganized with the mouse.
Object dragging becomes impossible — objects “stick” or move unpredictably.
Scrollbars vanish completely in the scene editor.
Clicking an event opens it instantly instead of allowing selection.
Switching back to mouse input does not restore normal behavior until GDevelop is restarted.
This happens consistently and severely impacts usability on touchscreen laptops.